Ultimate Epic Battle Simulator 2

Ultimate Epic Battle Simulator 2

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Ninjas
   
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55.122 MB
2023 年 7 月 4 日 下午 7:21
2023 年 7 月 6 日 下午 3:38
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Ninjas

描述
Ninja or Colored Ninjas whatever you wanna call it.
UPDATED STATS 7/6/23 nerfed the ninjas. My intention is to be strong attackers but not good at taking damage but "trained" well enough to stand attacks and "dodge"

Ninja Red Stats:
Health: 1000 > now 750
Damage: 150 > now 175
Attack Range: 2.5
Attack Time Seconds 0.8
All Attack and Range armor: 65 > now 25
Hardest hitter but lowest health

Ninja Blue Stats:
Health: 1500 > now 1200
Damage: 100
Attack Range: 2.7
Attack Time Seconds: 0.8 > now 0.7
All Attack and Range Stats: 70 > now 10
Most health but lowest attacker

Ninja Green Stats:
Health: 1200 > now 1000
Damage: 125 > now 130
Attack Range: 2.8 > now 3
Attack Time Seconds 0.8
All Melee and Range Stats: 60 now > 20
A balance of everything.

SUPER SAIYAN NINJA STATS:
HEALTH: 100000
DAMAGE: 1000
ATTACK RANGE: 3
ATTACK TIME SECONDS: 0.4
IMPACT FORCE: 100
SPLASH DAMAGE: 1000
SPLASH DAMAGE RADIUS: 3
ALL MELEE AND RANGE ARMOR: 95

Update 1 7/6/23: I updated the stats to be more of what I wanted, weaker units that are pretty hard hitting compared to base game unit. I thought the amount of defense and health was a bit much.
I kept the old stats and just compared them to the new ones incase anyone wanted to customize it to the original for some reason.
5 条留言
Vin Petrol 2023 年 7 月 6 日 上午 11:45 
Yeh it’s strang, some units have perfect transition and others don’t, I’m sure it will improve as the updates carry on.
Thanks
RabidBWolf  [作者] 2023 年 7 月 5 日 下午 7:51 
Yeah I tried all I can do/know how and nothing fixes the render distance.
Vin Petrol 2023 年 7 月 5 日 下午 2:23 
Shame there is a rendering texture pop at distance, I guess the devs have more polish to do to the lod transitions still.
Great unit though
Thanks
jamie_adam_derry 2023 年 7 月 5 日 下午 1:08 
Thanks for also varying the standard units stats a bit to make it more fun :)
Vin Petrol 2023 年 7 月 5 日 上午 12:51 
Brilliant
Modern melee is what lacked badly in UEBS1, it was 90% historic melee and modern shooters, these types are great for building colour themed teams with different disciplines.
Thanks