Solasta: Crown of the Magister

Solasta: Crown of the Magister

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A Business for Monkeys
   
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6.758 MB
2023 年 6 月 30 日 下午 1:50
2 月 25 日 上午 12:44
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A Business for Monkeys

在 Frattaglia 的 1 个合集中
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描述
***Check out the sequel: A Song for the Crossroads https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3107909550 . It also includes this campaign***



*You are a group or recruits, sent by your boss, The Constable of Greenhaven, to investigate on a shady competition organized by a secretive group: the Jesting Monkeys.

Monsters and foes roaming through the countryside will be the last of your problems as you collect clues and interact with peculiar characters.

Will you be able to shed light on the mystery surrounding the Jesting Monkeys?*



A Business For Monkeys is a complete Campaign Module for character levels 1-10. Features a story-driven overarching campaign, over 100 custom monsters and NPCs, and uncountable dialogue lines

It is designed and tested for 4 PCs, but it should work without issues for larger parties



# KEY HIGHLIGHTS #

- Story and dialogue driven campaign
- Lighthearted and full of puns, until it's not. Then it is again. Then it's not. Yeah, it can be surprisingly dark
- Difficulty is mid-easy. My goal was to make it enjoyable also in Story Mode...
- Skills, alignment and even class matter (but none is required)
- Overarching story, divided into 3 Acts, with open finale
- Impossible to experience 100% of the content in one playthrough: includes alternative dungeons, story-defining choices, even the chance to totally botch a main quest!
- Includes a 100% optional dungeon: it's like a free DLC on top of the free campaign!
- Includes a world map, but no random encounters (all my homies hate random encounters)
- Includes light crafting options, you should be able to craft poisons, potions and scrolls mainly

- Requires assets from The Lost Valley and Palace of Ice DLCs

WARNING: this campaign contains foul language, sexual innuendos, gratuitous violence and depictions of suicide.
It also involves political statements, breaks the 4th wall here and there, and contains an inane amount of quotes from real-life. Players discretion is advised



# aBfM IN NUMBERS #

- 20 to 25 hours of content
- 35 areas, including all the available scenarios
- 40 quests (5 main that define the overarching story)
- Almost 50 custom items - most of which are documents, but also story-related unique equipment
- Over 80 dialogues
- Over 130 between custom NPCs and monsters you'll love to hate - Beware: only because it *looks* like something straight out of the base game, it doesn't mean it will *behave* like that
- Only 3 "filler" encounters, out of over 100, not directly related to a quest
- An insane amount of jokes, some of them may even be good
- An insane amount of typos - English is not my first language, if you find something egregious please let me know



# FINAL WORDS #

I really hope you enjoy your escapades in this campaign.
aBfM is a love project, started from the idea of "digitizing" a PnP module I wrote some years back.

Since it is mostly story-driven, most of the work may remain under the hood (diverging paths and so on...), but I can assure there was *a lot* of work involved.
Also, this campaign is a delicate machine. I *think* I tested most of the corner cases, but IF SOMETHING BREAKS FOR YOU, PLEASE LET ME KNOW
热门讨论 查看全部(1)
2
2024 年 11 月 8 日 上午 9:02
Stuck on "Courier of Bad News" quest, please help!
doctor_dalek
121 条留言
Frattaglia  [作者] 11 月 1 日 上午 1:30 
@marieandsteve2 happy you managed.
Drop me a line if you need anything else :steamthumbsup:
marieandsteve2 10 月 31 日 下午 7:43 
@frattaglia ..picked up the book and back on the monkey trail..thanks for the clue was perfect
marieandsteve2 10 月 31 日 下午 1:10 
Thanks for getting back - nah unfortunately no poetry book in my inventory - any pointers you can give would be great otherwise I guess I can just go to a previous save and start labyrinth again knowing to look for the book
Frattaglia  [作者] 10 月 31 日 上午 1:12 
@marieandsteve2 heya... It's been a while and I don't remember the exact steps to overcome the labyrinth :steamfacepalm:
In any case, have you found the "poetry" book in the palace library, near the entrance? it actually refers to items you can see next to the teleporters, it can guide you through
If that's not enough let me know and I'll try to work out the solution
marieandsteve2 10 月 30 日 下午 9:20 
Great campaign so far - I am totally stuck in the palace you go to kill the archmage for Jokar - have exposed several teleport platforms but keep just jumping from one room to another in a circle. Have found a figurine which I guess I need - but can't see anywhere to put it..any hellp gratefully received
Kustomrig.fi 10 月 30 日 上午 8:53 
Its not that hard fight if you have spellcasters but i don't, because i wanted to try playing this mod without. So i don't have any fireballs just melee and ranged weapons and no proper way to heal because best healing potions are not available in this mod and none of my characters can use wand of healing.
Frattaglia  [作者] 10 月 29 日 上午 6:01 
@Kustomrig.fi ideally, these fockers should not see round 2. It's been 2 years now, but I don't remember it as an hard fight. The best way to solve the encounter would be 1. strategically place the bulk of the team out of the way (before dialogue) 2. cc the boss to oblivion 3. apply fireball on the adds (they are vulnerable to fire) 4. leave a poor sod to dodge the boss attacks and wear it down from safe distance
Kustomrig.fi 10 月 29 日 上午 2:46 
Its the final fight in pit, opponents make too much area damage, breathing in every round and when you hit the boss you get damaged your self every time, healing potions are too poor just healing like 10-15 hit points so using turn for that potion is just pointless when in one round you get 3* more damage. Once they get your 1st party member down its lost fight because you have no means keeping it alive and continue fighting.
Frattaglia  [作者] 10 月 29 日 上午 1:35 
@Kustomrig.fi what gives you trouble? If it's the back to back, there is an hidden door for a resting area at the intersection after the first fight, you may rest there. Or you can always go back to the previous area
Kustomrig.fi 10 月 28 日 下午 3:20 
Pit is impossible without spellcaster who can heal or use wand of healing