Mount & Blade: Warband

Mount & Blade: Warband

542 个评价
American Civil War Revived
28
9
10
5
4
2
2
7
6
3
5
3
2
2
   
奖励
收藏
已收藏
取消收藏
Setting: Historical
内容描述词: 常见成人内容, 频繁出现暴力或血腥
文件大小
发表于
更新日期
2.285 GB
2023 年 5 月 30 日 上午 9:03
8 月 30 日 下午 7:24
5 项改动说明 ( 查看 )

订阅以下载
American Civil War Revived

描述
The American Civil War Mod: Revived! Version 3.8

The American Civil War Mod: Revived is a complete overhaul for Mount & Blade: Warband, built on top of an old mod that ceased development, called "A House Divided".

IT IS STRONGLY RECOMMENDED THAT YOU USE WARBAND SCRIPT ENHANCER 2 (WSE2) WITH THIS MOD TO AVOID CRASHES AND SIGNIFICANTLY BOOST PERFORMANCE.

PLEASE READ THE FREQUENTLY ASKED QUESTIONS IN THE DISCUSSIONS TAB BEFORE POSTING IN THE COMMENTS.


Check out the Moddb page for more information and news articles about the latest updates!

[discord.gg]



Please consider supporting development by donating on PayPal or subscribing on Patreon.

[www.paypal.com]

[www.patreon.com]




Main Features:


Campaign:

  • 7 main factions. Union: Army of the Potomac, Army of the Mississippi, Army of the Cumberland. Confederate: Army of Northern Virginia, Army of Tennessee, Army of the Pensacola. Native Americans: Plains Nations.

  • Numerous historical generals and characters, with custom faces made to look as close to reality as possible, and each with their own equipment and horses that also match reality as much as possible.

  • AI generals will only recruit one unit type, simulating command of a single regiment.

  • Accurate map of the continental United States, with special attention paid to rivers, mountains, the locations of cities, etc.

  • Numerous historical regiments available for recruitment.

  • Numerous custom scenes and historical battlefields made from scratch, closely following available maps and documentation.

  • Tournaments changed to prizefights, where the player fights in bare knuckle boxing matches.

  • Ability to enlist with an AI general as a regular soldier.

  • Renamed companions with new faces, equipment, rewritten backstories, complaints, home descriptions, etc.

  • Union bummer and Confederate forager parties appear on the map.

  • Confederate Bushwhacker and Union Jayhawker parties appear on the map.

  • Parties of runaway slaves appear on the map.

  • New historical goods, with all goods being more abundant or rare depending on the faction and the location of the city or village.

  • Patrons and musicians added to taverns.

  • Hunting system that includes the ability to hunt boars, elk, and buffalo.

  • Fast travel system including travel by trains, ships, and stagecoaches.

  • Custom made map icons.

  • Larger armies and larger default player party size.

  • Pop Up Historical Events.



Battle:

  • Working AI controlled artillery, with 6 historical cannon types available for recruitment.

  • AI uses line formations in battles.

  • Ability to use a war cry ability as a member of a faction (B key). Confederates give the rebel yell, Union give shouts and huzzahs, and the Native Americans give war whoops.

  • Player commands have voice lines and bugle calls while a member of one of the Union or Confederate factions.

  • Actual bullets flying through the air in battles that can be occasionally seen whizzing by, and especially when the game is put into slow motion or stopped.

  • Custom sounds for firearms, artillery, and artillery impacts, taken from live fire recordings.

  • New yells, death screams, victory cheers, etc.

  • Integration with VoiceBot program to allow players to use a mic to give voice commands.

  • Ability to use iron sights in the first person perspective.



General:

  • Numerous historical weapons including swords, knives, rifles, carbines, smoothbore muskets, shotguns and revolvers. Every smoothbore musket also has a version that fires buck and ball ammunition.

  • Numerous historical uniforms and hats, as well as civilian clothing options.

  • Numerous historical flags, with flagbearer units available with all troop types.

  • Numerous custom made historical buildings and landmarks.

  • Singleplayer custom battles available with historical battlefield scenes from the campaign, as well as some exclusive to the feature.

  • A selection of historical generals available in custom battles, with short biographies describing their service in the Civil War.

  • Entirely new soundtrack.

  • Rewritten dialogues, menus, character creation options, etc.

  • Skill books replaced with historical titles and accurate covers.

  • New faces and hairstyles.

  • New menu pictures.

...and so much more!
热门讨论 查看全部(7)
3
2024 年 1 月 4 日 上午 11:24
Man this is a buggy (but very fun) mod!
AlphaVictorKilo
3
2023 年 12 月 24 日 上午 11:06
i am a chinese player
Gaius Julius Caesar
2
2024 年 4 月 16 日 上午 10:38
置顶: Voicebot Instructions
King85
740 条留言
King85  [作者] 11 小时以前 
Which hideout are you referring to? The one from the merchant's brother quest, the one's that appear when given a quest to destroy a bandit hideout, or one of the hideouts that randomly appear on the map?

I can only really test the merchant's brother quest, but I'm fairly certain that it's fine. Many people would have told me right away if there was such a serious issue with the first quest in the game. The other two scenarios happen randomly, so it's nearly impossible to test them. Nobody else has reported a problem with hideouts, so most likely you just need to start a new game or make a clean installation of everything.

Otherwise, unless I can positively confirm there is an issue with the mod itself that is causing your problem, then I have to assume it is an issue specific to you, and there isn't much I can do to help you in that case.
Haruna Miyama 12 小时以前 
sorry for not making it clear. what i mean is everytime i attack the hideout the enemy away spawn like 500+ even i make the battle limit size to 200 or 300 in setting. i try to use Ctrl + Alt + F4 to clear all of it but my game away crash. so is there a way to fix it?:steamsad:
King85  [作者] 10 月 1 日 上午 6:57 
Please read the FAQ.
Serb 9 月 30 日 下午 9:12 
Used to play this mod so much but now it just crashes instead of launching when it's almost finished loading :c
King85  [作者] 9 月 30 日 上午 9:47 
@Haruna Miyama, Sorry, I don't understand your question. Can you try to explain what you're dealing with?

(Thank you, much appreciated! Glad you're having fun! :steamhappy: )
xXPinkFloyd92Xx 9 月 28 日 上午 10:14 
Thanks King85! I will look in those places. Cheers!
Haruna Miyama 9 月 28 日 上午 4:56 
Why the bandit away spawn at 500+ even i only have the limit of battle at 300. is there a way to fix it
(ps. good work on the mod please keep going!)
King85  [作者] 9 月 27 日 下午 9:45 
@xXPinkFloyd92Xx, Nice screenshot too. :)
King85  [作者] 9 月 27 日 下午 9:42 
@xXPinkFloyd92Xx, Thank you, I really appreciate that. I'm glad that you're having so much fun with the mod! :steamhappy:

You can't move the artillery, and giving them orders will mess up the script. It is very delicate, and certain criteria must be met in order for it to function. You can read more in the FAQ, or if you go in-game under the notes tab there is the same information about artillery. There is more details provided in-game though, since it is meant to be a user manual. And as a manual, you'll see sections for information about other things too.

But if you only want to quickly know the most necessary info to make the arty work, then you can just refer to the FAQ. It explains everything very briefly. If you need a quick reference later on, then that's where the in-game notes tab becomes convenient.
King85  [作者] 9 月 27 日 下午 9:31 
@Numb, There are some more suggestions in the FAQ. Besides that, your best bet would be to look up information about how to boost performance in Warband in general. There's a bunch of stuff you could try.