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If you are looking for additional unit names/looks - I have made a rather expansive mod for Bannerlord in the past where i focused on a criminal/outlaw empire. It was called Scum & Villainy. Images of the troop trees are on the Nexus site - feel free to take a look for inspiration and feel free to just directly use troop names.
I love the idea of a bandit faction, it would be nice to have a building that can steal gold from adjacent regions owned by other factions.
Reduction of bounty costs would be suitable for this faction too - or double the rewards for bounties.
I am just throwing ideas out there, do not even know if it is possible.
Best,
Fireman
This mod require this mod in order to work properly.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3576026572
Also Theo is finally done which mean it's time to revisit this mod.
Link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3576024829
The plan
Default culture name will be change to Rogue maby not decided yet
Base affinity is going to be chaos
This culture is going to be split up into 3 subcultures
1. Outlaw affinity chaos, bandits themed focus on flanking.
2. Usurpers affinity shadow, the army of a pretender, secret society or scheming spy master like that lord of ring guy in that Roarhim city that worked for evil Gandalf, Bill Ferret was that his name?
3. Survivalists affinity nature, focus ranks start weaker but get more from ranks.
Tthis will take time so don't think this is happening this year in fact i want even begin until christmas as most work for big project happens during christmas and summer.