Age of Wonders 4

Age of Wonders 4

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(AP Uppdated) Late Tier Cultural Units
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标签: Units
文件大小
发表于
更新日期
372.121 MB
2023 年 8 月 20 日 下午 4:54
11 月 17 日 下午 3:38
119 项改动说明 ( 查看 )

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(AP Uppdated) Late Tier Cultural Units

在 Von Schnitzel 的 1 个合集中
My Mods
19 件物品
描述
This mod add's one tier 3, tier 1 and tier 4 units for all cultures.
All units added in this mod is intended to fit the playstyle of the given culture and feel like it's part of the base game without making the early game tome units obsolete or make all cultures have every unit type.

Units are added based on whether the base game tier 3 unit is an upgrade or a new unit type if upgrade of a tier 1 unit then the culture gets a new unit type. (High and industrial are exceptions to this)
Tier 4 is different and have no rules other than what feels appropriate for the given culture.


Super lag and how to fix

Verify integrity of files thats it thats all you need to do if it doesn't make sure it isn't some other mod doing it any mod adding units will have the super lag bug unless it was updated for the new dlc.





Unofficial Patch :Load this mod above Late Tier Cultural Units

Culture Tome Units and Alternate Culture Appearance :Load this mod below Late Tier Cultural Units (I think this may be irrelevant and this step can be ignored)



Unit list


Feudal

Noble Knight Tier 4 Shock Cavalry unit (this is a workaround so i don't have to make direct changes to regular Knight avoiding compatible problems)

Man-at-arms Tier 3 Polearm unit

Watchman tier 1 Skirmisher unit


Barbarina

Champion Tier 4 Polearm unit

Slayer Tier 3 Skirmisher unit

Raider Tier 1 Polearm unit


Mystic

Erudite tier 4 Support unit (attunement subculture)

Archivisttier 4 Support (potential subculture)

Conjurer tier 4 Battlemage (Summon subculture)

Spellsword tier 3 Skirmisher unit

Arcane Disruptor 1 Shock unit


Dark

Tormentor tier 4 skirmisher unit

Stalker Tier 3 Archer unit (Warlock moved to Tier 3)

Warlock Was reworked in to a support unit

Bulwark tier 1 Shield unit


High

Celestian Tier 4 Support unit

Brightlancer tier 3 Shock Cavalry unit

Lightbinder tier 1 Skirmisher unit


Industrious

Juggernaut tier 4 Shock unit

Sharpshooter tier 3 Archer

Fortifier tier 1 Shock unit


Reavers
Need sub mod link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3455907303

Commandant tier 4 Skirmisher unit (due to a bug that i can't fix this unit wont show up in the rece creation screen)

Conqueror tier 3 Shield

Sapper tier 1 Shock unit


Primal
Need sub mod link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3455907562

Ancestial Guardian tier 3 Shield

Primalist tier 4 Archer

Primal Hunter tier 1 Skirmisher unit


Oathsworn
Need sub mod link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3455907727

Glory Charger tier 1 shock

Virtueseeker tier 3 skirmisher

tier 4

Strife Warmonger Battelmaget

Righteous Arbiter Ranged

Harmony Harmonizer support


Architect
Need sub mod link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3549892950

Custodian tier 4 Shield

Ancillary tier 3 Skirmisher unit

Sentinel tier 1 Polearm unit


my Outlaw mod also get new units if u are using it. link
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/id=2978860851
Outlaw

Enforcer tier 4 Shield unit

Highwayman tier 3 Archer unit

Looter tier 1 Skirmisher unit


this is Unique Culture Appearance 2 its not called that but that's what it is also it have built in compatible with this mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3110961239 Note: this mod must be loaded after Late Tier Cultural Units (In recent tests i have found that this isn't relevant anymore and the load order step can be ignord i think)

This mod is a submod of sorts https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3268269508

known bugs: mage hunter bow is greed in tome of wonders but not in game don't tell me its green. some units are missing in the character creation scene.
热门讨论 查看全部(4)
108
6 小时以前
置顶: BUGS
Von Schnitzel
12
5 月 3 日 下午 4:09
置顶: Balance
Von Schnitzel
2
4 月 3 日 上午 9:42
置顶: Super lag and how to fix
Von Schnitzel
512 条留言
i am pro at total war 11 月 15 日 上午 8:29 
i noticed with your theocracy culture the intercessor ability says its suppose to heal as well as make unit invulnerable for 1 turn but unless i am missing something it dosent seem to heal. not sure which of your unit mods its from so just letting you know here.
Masha 11 月 13 日 下午 12:36 
I'm not using any dlc, also we had to do the" github thing" (copy local files of the mods and share playset) to start a multiplayer game but i guess we have to do it again. i'll keep in touch with you and thanks for your answer
Von Schnitzel  [作者] 11 月 13 日 上午 5:49 
@Masha Are you trying to access a pre vamp dlc online game?
If so then though luck its never going to work even if you didn't use mods to begin with, it's better to start over when new dlc drop.

Also a bit of advice when it comes to multiplayer sessions and using mods always use local copies of mods and share those local copies with the other players thru Drive or Github if you want to hear your friends say where's the download button.
This prevent updates and garunties all players involved have the same exact mods.
Von Schnitzel  [作者] 11 月 13 日 上午 5:47 
@Nexious Yes i just forgot to edit free city reinforcements and frontend scene but the last one is not so important.

will try to fix when i find time.
Masha 11 月 12 日 下午 7:05 
Hello, i cant join my online game even after unsubsrcribe and then subscribe, it says: "this session is from an older version". i ve also verified game files and this is the only mod that have been updated recently.
Nexious 11 月 12 日 上午 9:40 
I noticed a problem with you changing the mortalist/warlock. You are supposed to get one at the start of the game but now you get one less unit if you play as dark. Possible to fix this?
Von Schnitzel  [作者] 11 月 12 日 上午 5:56 
@MrDeath Master was intended Bulwark wasn't and i will remove it.

@Uryens Nop not true verify integrity of game files is the best way because it will actually redownload the mod if it isn't properly updated also faster compared to going through all your mods unsub resub, unsub resub is a coin flip som times it work and some time it wont becuse you got inpatient and resubd before it could remove the mod.
MrDeath 11 月 11 日 下午 10:40 
Dark Bulwark and [Extra] Master had kept the old 'Cull the Weak' passive, not sure it supposed to be this way.
Uryens 11 月 11 日 下午 5:01 
Thanks for fast update!

If steam is not downloading the new mod files, unsubscribing and resubscribing is best choice.
Von Schnitzel  [作者] 11 月 11 日 下午 4:58 
Now that the new dlc is out there is a few things to mention.

1. I accidentally undid the new balance changes made to feudal knight and then decided to keep it so knight can keep up with other units in this mod.

2. I replaced the tier 2 dark battlemage with support units, moved warlock to t3 and replaced mortalist with a t3 ranged unit made frome the old stalker.
I have expressed my opinion on the tier 2 battlemage in the past and i still believe it's a necessary change would you really want a t3 support unit as dark? my answer is no i would rather have a Bm or ranged unit.

3. I have added a new t4 for the new dark sub cult and reworked the old Tormentor.

I will update images and description in the future to reflect changes made.

note: steam workshop sometimes won't update properly verify integrity of game files should fix this.