Stonehearth

Stonehearth

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Wizard Quest
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2.691 MB
2023 年 5 月 15 日 下午 1:16
8 月 22 日 上午 10:08
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Wizard Quest

描述
Become a Wizard, and experience a magical quest of destiny and challenge!

The Wizard can gain a Wolf morphing ability which temporarily boosts their power, and the Wizard can transmute some ores through crafting. They have to gain battle experience to level up, and then they can craft more items after reaching level 3. The Body stat determines damage amounts, like other combat jobs.

Switch between standard attack spell magic with the Spell Command button on their unit frame window. First, they need to craft or obtain new spell books, which they can equip.



The Wolf morphing ability starts at job level 2, and activates when near an enemy. There is also a Morph Control device to equip that allows the morphing ability to be toggled on or off.

The visual morphing only works on a new game, or a new citizen that joins and then becomes a Wizard after enabling this mod. Rabbitkin, Darkmine Dwarves, and Swamp Goblins may also use the Wizard job!



This is also compatible with mod Stonehearth ACE: ver 0.9.6.
Credits to Stonehearth ACE mod for some asset usage.
26 条留言
findersword  [作者] 12 月 12 日 下午 4:35 
You can shutdown the game, and also shutdown Steam, then restart it. Sometimes Steam loses connection to the workshop, and no mods will be enabled.
kaelumkennedy 12 月 12 日 下午 4:31 
am i doing something wrong? ive subscribed to this mod but its not showing up in the game and its not in the subscribed workshop mods area in the mods area
findersword  [作者] 9 月 7 日 下午 3:32 
Part of the questline gives you a Firedrop Condenser from a Fire wisp NPC. It can be harvested [same as trees/herbs] for the Firedrop Cube, and then re-harvested everytime it recharges up again. If you loaded an old save before that item was introduced, and your Wizard is already higher than level 3, they are only farmable as a random drop from a dark red and dark green Dragon monster encounter.
niel.gomes.pereira 9 月 7 日 下午 2:46 
Hi, I'm really enjoying this mod, but I'm having trouble understanding how to farm Firedrop cube, I can't, if anyone can help me please
The Seraph of Tomorrow 2024 年 8 月 26 日 下午 2:25 
I'll have to give this a shot since I enjoy all things magic.

Funny enough, my first thoughts when reading this jobs abilities was werewolf. Which led me to think if I might have to try making a vampire bloodmage version of this job. Though that's a big maybe, I am a very novice modder who has never touched Stonehearth (so no one get your hopes up.)
Bellon the Wise 2024 年 8 月 11 日 下午 3:45 
This mod is simply WONDERFUL. Made the gaming experience so much fun. Thank you for this!
findersword  [作者] 2024 年 4 月 19 日 下午 1:39 
Yes, this mod adds the Wizard job to the game. Their damage is based on the "Body" value too, like the other combat jobs in the game. They cast ranged magic attacks, and also melee attacks which are more powerful when morphed into a Wolf.
Spartan 2024 年 4 月 19 日 上午 4:16 
thank you for this amazing mod.
Quick question tho, does the wizard's damage scall on "body" just like other fighters or "mind". couldn't find the info
Good Old Gamer 2024 年 4 月 4 日 下午 3:57 
does this add wizard to the game?
findersword  [作者] 2024 年 1 月 21 日 下午 3:46 
You can't stop the patrolling without stopping the job task. However, you can select the Wizard and command them to [Defend Location], its the little blue guy holding a flag button. They will also go to craft recipes if under that command, but they still need to have their Job task set to On.

If they are not crafting even after trying this, it could be a bug which I haven't seen. For me, they always craft things even when set to patrol. It may also be a performance issue with the game - long play sessions with a town of more than 20 citizens can build up a memory leak causing the AI to fail doing tasks. Save/Reload after a few hours can free up the memory for another play session.