Conan Exiles

Conan Exiles

217 个评价
Orero's Dungeon Overhauls
8
5
3
3
3
2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
460.934 MB
2023 年 5 月 11 日 下午 1:09
10 月 19 日 上午 3:48
78 项改动说明 ( 查看 )

订阅以下载
Orero's Dungeon Overhauls

在 Orero 的 1 个合集中
Tempting Fate Season 5
42 件物品
描述
Orero's Dungeon Overhauls (ODO) is a mod that breathes new life into forgotten content. A love letter to varied and dynamic gameplay. A fresh take on a proven formula.

It's no secret that the Exiled Lands are littered with abandoned and obsolete content. What if it all had a purpose again? What if finding an armor recipe was something to be excited about? What if your religious worship yielded powerful items for your trouble? What if you could build yourself a unique playstyle that reflects your own tastes? What if the dungeons were a true test of your skill?

Wonder no longer, Exile, because ODO adds all this and more. This mod is much more than a simple numbers tweak. Explore the features and see why ODO will enrich your Conan experience:

Dungeoneering like you've never seen it before
All Exiled Lands dungeons have been rebalanced to present a challenge at level 60. Enemies are tougher and have new abilities, bosses have new mechanics unlike any you've seen before in Conan Exiles. Some dungeons have new bosses as well.

Weapons & armor are more than just stats
Most endgame weapons and armors have new on-hit effects or set bonuses that change the way the game plays. Shake hands with the devil with the Blackheart Blade, shroud yourself in a howling blizzard with the Pride of Aesir armor, burn the heretics with the Phoenix-Engraved Sword, gain buffs for hitting rocks with Overlord's Pick of Lunacy, or become briefly immune to weapons with the Yoggite Skin armor - and that's just to name a few! Each one is lovingly crafted, original in concept, and designed to work with the others in an ecosystem of synergies and counters.

Magic damage types
Press the attack with Radiant damage, expose your foes' weaknesses with Entropic damage, shield yourself with Astral damage, or harness the four elements with Primal damage. Find the new Amp and Resist stats on legendary/vault armor pieces and create an equipment build that's all your own.

Destruction sorcery
ODO includes an entirely new sorcery tree: Destruction. Hunt down and enthrall X'Harazul, Armageddon's Apostle. Tear the secrets from his mind and use them in battle! Conjure gouts of fire with the Destruction staff to burn your enemies. Trap your foes in a cage of fire, summon earthquakes and firestorms, lash your enemies with a fire whip, and more.

Intuitively accessible
ODO is fully documented (link further down) and also features clear, concise descriptions of each effect in that item's long description (the 'Info' button). It's designed to be easy to understand, easy to learn, and offer clear visual and audible feedback to the player when the new effects are in action. There are new Journeys for each dungeon and each religion that will guide you through some of the new features and explain how to make use of the new item effects.

PVP-friendly
ODO is designed to be a good time in PVP. The ecosystem of synergies and counters ensures there's no one 'meta' build, allowing a variety of playstyles to flourish and ensuring no two encounters will ever be quite the same. The power of items and effects is balanced thoughtfully and proactively.

Highly configurable
ODO offers many options to fine-tune the gameplay experience to your specific needs. Individual players can choose to turn the special FX on or off and admins can select a whole host of different rules. Add a stamina regen penalty to rolling, disable Q-lock for PVP only while keeping it for PVE, adjust the healing of Glutton for Punishment, and more - or keep it all as Funcom intended. If you're running other mods that increase player power then you can scale the damage and health of my bosses to remain challenging. The choice is in your hands.

The config menu can be accessed from the emote wheel or from the escape menu in-game.

Check out the documentation for full details about all changes made and features added.[docs.google.com]

Join me on Discord to discuss the mod, get support with setting it up, or report bugs.[discord.gg]

Enjoying this mod? Please consider supporting me on Ko-Fi. Your support allows me to justify more time towards updating, expanding, and improving this mod![ko-fi.com]

Credits/attribution

Thanks to various members of the Conan modding community both for answering my questions and for writing up how to do certain things. Special shout-out to Xevyr and Simone especially.

This mod contains assets (art, music, code, items, systems and/or designs that are the intellectual property of Funcom Oslo AS or their licensors.

Andy Moorer - 10 Free Vector Fields[andy.moonbase.net] - used under CC BY 4.0[creativecommons.org] - assets were not modified.
https://game-icons.net/ icons used under CC BY 3.0[creativecommons.org] from authors: Delapouite, Lorc, sbed, DarkZaitZev, Skoll. Assets were modified to suit my project's needs.

Compatibility
So far only one major conflict has been discovered: if you are also running OmegaCellarBoost or DungeonBossBoost then many of the dungeon bosses won't have the extra mechanics I've added. This is due to the way those mods implement their changes. The author of those mods has been made aware of this and only changes on their end can fix it. If any other conflict is found please reach out and discuss it with me. We can work together to find a solution that allows them to both coexist.

ODO pairs well with AOC and/or EEWA, and has optional scaling to allow it to remain relevant on a server with deep endgame mods like Underworld, Omega, or VAM. Without scaling it still offers alternative early-game paths and numerous useful utility effects to shake up the experiences of those mods' endgames.

ODO is designed primarily for the Exiled Lands. All of the weapons and armors are fully functional on other maps such as Siptah or Savage Wilds, but most of the bosses either won't exist or won't have their arena hazards. I'm interested in eventually supporting other maps but the closed-source nature of Siptah and other mods makes it very difficult. I appreciate any suggestions for where on the other maps the bosses should go. Compatibility with Isle of Tir-na-nOg or Grim is much better since those map are technically a reskinned Exiled Lands with all the same dungeons in all the same places.

Hard edits:
BP_BossWitchQueen_Controller 00_BP_AC_Buff_Vitality20aPerk_HoT

This mod replaces the following NPC classes via a merge to the SpawnDataTable (the original blueprints are unmodified):
Wildlife_Silent_Legion_Warrior_1 Boss_The_Kinscourge Boss_WarmakerChampion Wildlife_Serpentmen_Boss_Slaver Wildlife_Serpentmen_Boss_Smelter Boss_ArenaChampion DungeonDagon_Wildlife_DeepOne_Human_boss3 DungeonDagon_Wildlife_DeepOne_Prisoner_trash1 DungeonDagon_Wildlife_DeepOne_Prisoner_trash2 DungeonDagon_Wildlife_DeepOne_Prisoner_trash3 DungeonDagon_Wildlife_DeepOne_Prisoner_trash4 DungeonDagon_Wildlife_DeepOne_Prisoner1 DungeonDagon_Wildlife_DeepOne_Prisoner2 DungeonDagon_Wildlife_DeepOne_Prisoner3 DungeonDagon_Wildlife_DeepOne_Prisoner4 DungeonDagon_Wildlife_DeepOne_Keykeeper DungeonDagon_Wildlife_DeepOne_Monster2 DungeonDagon_Wildlife_DeepOne_Monster DungeonDagon_Wildlife_DeepOne_HumanFish2 DungeonDagon_Wildlife_DeepOne_HumanFish

It also modifies the gameplay tags of the following NPCs through the same method:
Wildlife_Serpentmen_Boss_Hive Wildlife_Serpentmen_Boss_Slaver Wildlife_Serpentmen_Boss_Smelter Wildlife_Serpentmen_Boss_Warrior Boss_GateGuardian Boss_SoulCaptor Boss_ArenaChampion Witch_Queen DungeonDagon_Wildlife_DeepOn
热门讨论 查看全部(2)
5
1 月 12 日 上午 7:06
Journey steps & singleplayer
Orero
1
2024 年 1 月 27 日 上午 12:21
Servers Using this Mod
Orero
136 条留言
Orero  [作者] 10 月 23 日 上午 8:28 
@Turkwise Good point, I'll add one in the next update
Turkwise 10 月 23 日 上午 5:51 
The encounters that happen when you kill a priest are cool but there really needs to be a cooldown on them. I just had like 3 or 4 of those events happen at once during a purge which resulted in all of my thralls being killed and half my base being destroyed.
Orero  [作者] 10 月 17 日 上午 10:37 
@Bulldogg46 Sorry I didn't get this at the time. For anyone else wondering the same, you get them from combat after selecting a doctrine at the Altar of Contemplation or as a reward from Invocations.

@Fluttervi I've been wanting to add more religions for a while now. There are a few challenges but I am for sure interested in this down the line. Feel free to hit me up on my mod discord if you'd like to bounce some ideas around further.
Fluttervi 10 月 11 日 上午 5:54 
An idea - Dagon features heavily throughout the game, dagon is also 1 of just 2 gods you actually see in person throughout game (not including funcoms one time events). So, dagon religion - a fully fledged religion on par with others.

food - seas bounty, along with standard bonus the religious meal will strike the next attacker with the effect you placed on dagger of dagon. bonus attack lasts for as long as sated lasts but only strikes once.

outfit - (like spino buff from ark) exiting water grants the wearer 25% more damage and damage resistance for 30-45 seconds? when wearing 3 or more.
Bulldogg46 10 月 9 日 下午 4:01 
found it, took some time and 3 of us but figured it out
Bulldogg46 10 月 9 日 下午 3:48 
Looking for info on the Shard of Notion. cant seem to find any info on it
Sylvard 9 月 25 日 上午 11:55 
@0% Angel
With Funcom's update to the new "Dregs", there's a lot of interference, with mods reworking vanilla dungeons or tweaking specific areas like AoC and others.

You need to install a pippi or tot warp in the "dregs" dungeon, and one in the spiral staircase.
This is the only solution I could do on my server ;)
Putin's Great Escape 9 月 2 日 上午 8:31 
jesus christ you update this at the worst possible times.
0% Angel 9 月 1 日 下午 2:05 
Mhm thats weird since I dont run anything that modifies the map. Thanks for checking and responding.
Orero  [作者] 9 月 1 日 下午 12:03 
@0% Angel I've looked into this and can't reproduce it with only my mod installed. My guess is that you're running another mod that makes major map edits and overwrites the persistent world level. AOC definitely does this, others might too.