安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










Sorry for the late reply, I just noticed the questions. To be honest, I couldn't answer them without testing, as these weren't issues I considered when creating this mod. Here are the results:
- Skullspikes can be built by anyone if you already have some skulls, but obtaining skulls is only possible with the “Skullspike: Desired” precept.
- As for Blidness and Scarification, the answer is indeed no. You cannot have the Blidness ritual without the entire Blindsight meme in the normal game, so it would be difficult to create a situation where someone who dislikes Blidness would even have the opportunity to participate in the ritual in their ideology. As for Scarification, it seems that you can actually have the ritual even if you have the “don't care” precept, but there is no way to start the ritual.
@Val. just choose acceptable, it's the same thing.
Although I haven't tested it further.