Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Halo 2 - Abomination | Endless AI War
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Engine: Halo2
Game Content: Campaign
文件大小
发表于
更新日期
606.597 MB
2023 年 4 月 10 日 下午 11:04
9 月 17 日 下午 12:05
8 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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Halo 2 - Abomination | Endless AI War

在 xferginatorx 的 2 个合集中
Halo: The Master Mod Collection
1524 件物品
XFerginatorX's Halo Mod Collection
16 件物品
描述
Player Count: 1 - 2 (Campaign)

Mission: Survive

Objective: Fight your way through the horde of enemies for as long as you and your team can.

---

Angels fall and demons rise. Heathens and blight fight. The damned shall fight for their very soul. Which side will you choose?

Choose to fight as the heretics or the flood. Each side has it's pros and cons.

For an extra challenge, play legendary with these skulls enabled
* Anger
* Famine
* Fog
* Mythic
* Swarm
* That's Just ... Wrong
* They Come Back
* Thunderstorm
* Ghost

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Special Thanks

Modder's Resources (Weapon/Vehicle/Character)
● Mynameislol
● Sgt Stacker AKA Nullen

Halo Modding Community Members
● Krevil#0933
● PepperMan#7295
● Sod#4948
● TheVengeful'Vadam#9424

Known Issues/Future Improvements
● See about modder's resources to get better version of cut weapons (plasma cannon)
● See if first person is possible fp arms/body is possible (heretic/flood)
● Fix flood climbing
36 条留言
xferginatorx  [作者] 9 月 17 日 下午 12:06 
And... we are back
xferginatorx  [作者] 5 月 3 日 下午 10:37 
And... we are back
xferginatorx  [作者] 3 月 1 日 下午 2:04 
Oh fuck dont worry guys. I'm switching files go s new pc but I'll get this fixed asap
Gang W33d 3 月 1 日 上午 6:48 
unplayable as of now due to patch
mercurio21121 2024 年 4 月 5 日 下午 4:43 
oh my god the four picture is a flashback to a old halo game that was made to remake reach but got the lore so wrong
Girth McThickshaft 2024 年 3 月 4 日 下午 7:10 
Maybe you could create a separate mod without uploading it, so you can test out changes without worrying if it'll screw it up. When I modded project cartographer I used Mr. Mohawk to change elite models, and was able to set the animations with assembly. I haven't done it in a while, but I think you can find the offset for the model in assembly. Once I figured it out it was super easy, and I'm pretty sure there's a video on how to do it too.
xferginatorx  [作者] 2024 年 3 月 4 日 上午 1:23 
It's probably the same reason in heresy and blasphemy when I fixed those, it needs instead of a generic biped of a heretic elite or flood heretic elite, that it needs a custom player biped with the added animations. Problem is that what will happen most likely next is the cool glowy lights on the armor stop working which I'll need to address after. But that's more than likely it. Easy fix but gonna need to open guerilla and add new bipeds, relink them and and to scenario then add the extra animations copied over. I'm trying to remember if both these bipeds have the animations with the sword or ends it might be a bit trickier to pull off
Girth McThickshaft 2024 年 3 月 3 日 下午 8:24 
Have you looked into the reason why the melee animations aren't working?
xferginatorx  [作者] 2024 年 3 月 1 日 上午 12:25 
if you see any issues, let me know
xferginatorx  [作者] 2024 年 3 月 1 日 上午 12:25 
Should be working now. i'll get the other mods updated soon