Garry's Mod

Garry's Mod

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描述
Keep in mind this is not all of them, our server has more just modified.
项目 (16)
VR Core
创建者: Iron Roadkill
An e2 extension that works with VRmod to allow e2 developers to integrate VR functionality into their builds If the example script fails to compile run wire_expression2_extension_enable vrcore in console Function list vrSetPlayer(entity) Sets the player th...
StreamCore Improved
创建者: StyledStrike
ATTENTION: this REPLACES the original StreamCore, keeping the original installed while also using this improved version will cause issues! A Expression 2 extension that allows you to play audio streams from the internet. The goal of this "improved" version...
Dathus' Core (E2 Functions)
创建者: Dathus [BR]
A group of Expression 2 (Wiremod) functions. The addon is still being developed, some functions are not working anymore, and will be fixed, Send a bug report if you find any lua errors generated by this addon. Version: 1.3.1 Github Repository You can downl...
[Obsolete] [E2] CollisionCore
创建者: CornerPin
This addon is obsolete! Please use collision functions from base Wiremod instead. This Expression 2 extension adds functions for collision detection and a new collision data type. GitHub: https://github.com/CornerPin/e2CollisionCore List of functions: Func...
[E2] WebAudio
创建者: Vurv
WebAudio Wiki This addon adds a serverside WebAudio class which can be used to interact with clientside IGmodAudioChannels asynchronously. It also adds an extension for Expression2 to interact with these in a safe manner. This is essentially a safe and mor...
[E2] VehicleCore
创建者: L4
This addon requires WireMod (of course) Click here for the list of functions, or click here to request new features or report a bug. This is an extension for Expression2 that deals with vehicles. It has most of the functions ported directly from the gmod w...
[E2] SpriteCore
创建者: N!kO
SpriteCore allows the creation and manipulation of multiple sprites at the same time. It's a custom extension for Wiremod's Expression2. Check the avaliable functions here. Source Code: https://github.com/NickMBR/SpriteCore To enable the E2 Extension, type...
[E2] SentCore
创建者: Ben66
Spawn scripted entity with E2. BUG REPORTS : http://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/726355111/359543951702114665/ Array = getSpawnableSents() ( Return all scripted entities we can spawn ) Entity = sentSpawn(string class, vector pos, angl...
[E2] Particle Core v3
创建者: Antonym
Allows E2s to create particles. Improvement on particle core v1 ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1235042437 ) and particle core v2 by 343N ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=833933309 ) Disable v1 and v2 to run...
[E2] Particle Core
创建者: Xyvoracle
Adds in particle functionality to Expression 2. Reupload to workshop. Thanks to 343N (Malcolm Turnbull) for updating and fixing parts of the code to reduce the footprint of the extension and to minimize crashes. Function list: (NOTE: I honestly can't be bo...
[E2] Extended Functionality Core
创建者: Mikey
Introduction This is a Expression 2 core with a bunch of new events and functions to help you make some pretty awesome stuff such as collision detection, hand detection, gravity gun detection, bullet detection, and many more! Feel free to suggest anything ...
[E2] EntextraCore
创建者: Sir Papate
For more information, go to the GitHub Page EntextaCore In this core, you can now detect a entity when it spawns or when it gets removed. It adds some useful functions too. And best of all, it adds a system of tag. So basically It allows you to set tags on...
[E2] DamageCore
创建者: Sir Papate
For more information, go to the GitHub Page DamageCore DamageCore is an extension module for the Wire Expression 2 Chip. It enables players to detect and/or deal damage to other entities. Workshop Installation The DamageCore is available on the Steam Works...
[E2] Better Bones Attachments
创建者: Thomasims
THIS IS AN EXTENSION FOR WIREMOD, NOT CONSOLE COMMANDS Summary: This lets you get the position, angles and parent entities to player bones, These are the bones your player model uses, all I can say is that you'll be able to put holograms on any part of you...
[E2] Beam Core
创建者: Thomasims
THIS IS AN EXTENSION FOR WIREMOD, NOT CONSOLE COMMANDS Temporary Description: Allows you to draw beams "lasers" with an e2 these can either be relative to the world or to an arbitrary position and rotation set by you. Usage logic: You define points for the...
[E2] AntCore
创建者: Antonym
Useful E2 stuff Documentation (too long for workshop): https://github.com/Antagonise/E2-AntCore Some of the most useful functions: E = shootBolt(pos, vel, damage) Allows you to create a moving crossbow bolt that will hit targets identically as if you fired...
在 Bero 的 3 个合集中
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