Garry's Mod

Garry's Mod

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[E2] Extended Functionality Core
   
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素材类型: 插件
插件类型: 工具
插件标签: 建筑, 漫画, 快乐
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2023 年 1 月 29 日 下午 5:16
2023 年 9 月 17 日 下午 12:20
11 项改动说明 ( 查看 )

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[E2] Extended Functionality Core

描述
Introduction
This is a Expression 2 core with a bunch of new events and functions to help you make some pretty awesome stuff such as collision detection, hand detection, gravity gun detection, bullet detection, and many more!

Feel free to suggest anything that would be useful, From events to functions and beyond!

Events
  • entityCollide(Data:table)
  • entityCreated(Ent:entity)
  • entityDamaged(Ent:entity, DmgData:table)
  • entityBreak(Ply:entity, Ent:entity)
  • gravGunPunt(Ply:entity, Ent:entity)
  • gravGunPickup(Ply:entity, Ent:entity)
  • physGunPickup(Ply:entity, Ent:entity)
  • physGunDropped(Ply:entity, Ent:entity)
  • physGunFreeze(Ply:entity, Ent:entity)
  • physGunUnfreeze(Ply:entity, Ent:entity)
  • propPickup(Ply:entity, Ent:entity)
  • propDropped(Ply:entity, Ent:entity)
  • propThrown(Ply:entity, Ent:entity)
  • bulletFired(Ent:entity, BulletData:table)
  • mouseInput(Ply:entity, DeltaX:number, DeltaY:number, Scroll:number)

Functions
  • e:addCollisionCallback()
  • e:removeCollisionCallback()
  • e:scaleEnt(scale:vector) --superadmin only by default
  • e:resetScale() --superadmin only by default
  • v:axisToAng()
  • a:angToAxis()
  • e:isPlayerHoldingGrav()
  • e:isPlayerHoldingHands()
  • ragSpawn(model:string, pos:vector,ang:angle)
4 条留言
TR_Gavin 2024 年 8 月 1 日 上午 3:28 
meetric you here wtf
StyledStrike 2023 年 3 月 12 日 下午 7:32 
#spanky-archive when
Spanky 2023 年 2 月 5 日 下午 7:09 
THIS CORE IS SO GOOD MY BOOTY JIGGLES IN MY SLEEP
Meetric 2023 年 2 月 5 日 下午 7:09 
the best e2 core EVER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!