Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Multiplayer campaigns Fix (for 1100 AD)
   
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标签: mod, Campaign
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1.088 MB
2023 年 4 月 4 日 上午 8:39
2024 年 12 月 21 日 上午 11:28
7 项改动说明 ( 查看 )

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Multiplayer campaigns Fix (for 1100 AD)

描述
Move this mod above Part 1 in Mod Manager!

This submod should help if you have desync issues in your 1100 AD multiplayer campaigns.
25 条留言
Starsmil  [作者] 5 月 6 日 上午 7:58 
Brojackt 5 月 6 日 上午 7:32 
hey friend thats an nice mod, we love it. i have a question about an solution for some crashes. we have the submod for the multiplayer campaign fix. after long battles and sometimes after we end the turn it still crashes. are there any solutions i didnt think about? thank yall
Starsmil  [作者] 3 月 22 日 下午 3:52 
sure
Ty of Troy 3 月 22 日 下午 2:51 
does this still work for most recent 1100 update
Starsmil  [作者] 2024 年 12 月 21 日 上午 3:18 
Updated for 1207 AD campaign.
Starsmil  [作者] 2023 年 11 月 22 日 下午 12:56 
enable mods, then drug and drop
milli 2023 年 11 月 22 日 上午 11:36 
how to put the mods correctly so that everything works fine with a friend I will play????
Starsmil  [作者] 2023 年 11 月 6 日 上午 2:56 
yes
The Wizard Chimp 2023 年 11 月 5 日 下午 3:53 
The equipment system not for multiplayer?

Mechanics on recruitment add such flavour to campaigns and the armies you see, it's a shame to not have them in multiplayer campaigns.

Recruitment mechanic in 1212AD is population, but does not work on multiplayer.
DEI recruitment mechanic is also population, but this does work fine on multiplayer.
1100AD recruitment mechanic is equipment, but does not work on multiplayer?
Starsmil  [作者] 2023 年 10 月 19 日 上午 11:07 
political instability script stay, other removed