Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

2,261 个评价
Medieval 1100 AD Campaign [PART 1]
58
58
35
37
46
38
16
30
7
6
8
12
6
9
7
6
4
4
3
2
   
奖励
收藏
已收藏
取消收藏
标签: mod, Overhaul
文件大小
发表于
更新日期
2.722 GB
2020 年 11 月 7 日 下午 2:47
10 月 1 日 上午 6:26
240 项改动说明 ( 查看 )

订阅以下载
Medieval 1100 AD Campaign [PART 1]

描述
WARNING! Move Part 1 above Part 2 in Mod Manager!

You need only 2 mods to play Campaign (in order):
1. Medieval 1100 AD Campaign [PART 1] - This one.
2. Medieval 1100 AD Campaign [PART 2]
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1655284279


You have to use English version of game to play campaign!

Welcome to Medieval World and the biggest new era Overhaul for TW Rome 2 game!
1100 AD is fully Independent project! Around 1000 reskins were made and hundreds of assets added in game manually! Also Campaign itself was balanced quite well.


Warning! You need my permission to use any assets of this mod!

Important! The Greek States Culture Pack DLC is required to play with England, Hungary and HRE; to play with Rum, Cilicia, Khwarezm and Genoa is required Empire Divided DLC.


Campaign tips and tricks:
1. Good Public order is the key to more recruitment, low costs and faster construction.
2. General in city gives minus 10 public order. Reason: when armies don't fight, they start make troubles to citizens. But every new unit in army still gives +1 PO (repressions).
3. You can make treaties or peace by offer join some wars of AI faction.

Major scripts used in the mod:
1. Crusades. The crusade script will activate when a non Catholic faction destroys the Kingdom of Jerusalem, conquers Holy City and holds the city for at least 5 turns. You will have 20 turns to be able to conquer Jerusalem.
2. Political Instability. If your leader dies and he has no adult heir of rank 2, secession comes.
3. Change of capital. You can go by your faction leader to any city and make it a new capital for 7000 gold.
4. Great cities. If player or AI faction captures Rome, Constantinople or Baghdad, it will cause huge relations drop with Catholic, Orthodox or Sunni factions accordingly.
5. Pope’s rescue. If Papal faction destroyed, you can liberate it and get bonuses.
6. Jihad. If Mecca, Medina or Jerusalem hold by not Sunni faction, Jihad starts.
7. Supply system. It consists of two parts: supply accumulation and supply consumption. Player can accumulate supply only at home regions by +1 supply per turn (+2 per turn when army at city). Max supply limit to accumulate is 6. When army moves to foreign region, it starts to consume supply by -1 per turn. When supply is empty, army's attrition starts.
8. General replace penalty. If new general has lower rank than replaced one, so morale penalty applies.
9. Equipment system. There are 4 equipment types: weaponry, medium armor, heavy armor and horses. All units need weaponry to recruit; some units need medium or heavy armor. Cavalry require horses. Every city has own equipment storage which you can fill. Industry buildings and resource settlements produce certain equipment.
10. Medieval II style diplomacy. Player can negotiate with other factions only if he has common border, alliance or trade with this faction or emissaries in its capital or generals in AI faction's lands.

Very important! This mod is hard. So we advice you to start playing on Normal difficulty to learn the mechanics. If you want a more complex experience, put Hard difficulty for campaign and Normal difficulty for battles. Higher difficulties are not recommended!

Submods for 1100 AD and 1177 AD:
1) Massive battles
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3025687963
2) Soft Medieval
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2332852664
3) Teutonic order campaign
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2425515790
4) 12 turns per year (version for 1100 AD)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2904699776
5) Multiplayer campaigns fix (essential for playing multiplayer campaign!)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2957529316
6) Medieval 2 diplomacy and Equipment removed
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2986071927
7) No unit caps
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3020717141
8) Continue button after the end of the battle
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2941077319
9) Archer can shoot over walls
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3024492545&searchtext=archer+can
10) Longer battles
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3232552472
11) Mongol Invasion campaign
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3337246619

Second campaign. Medieval 1177 AD: Crusaders vs Saladin
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3036492732


1100 AD fans' Discord:
https://discord.gg/WxWVkeYNB7

Anno Domini* (mod for Attila)
*This team is making historically accurate medieval 3d assets!
热门讨论 查看全部(39)
187
7 月 18 日 上午 10:37
Campaign Impressions & feedback
Starsmil
43
1
3 月 7 日 上午 11:52
置顶: If your game crash!
Starsmil
2
5 月 11 日 上午 4:59
Am i doing something wrong?
Never Forgotten
4,189 条留言
Starsmil  [作者] 13 小时以前 
it's possible even oh hard. Depends of skill.
ominous 10 月 24 日 下午 3:18 
so it's not possible unless it's set on easy? also double time don't really make a difference. it's still 6 turns of attrition + 1 when you land and i still have to deal with a fresh stack + garrison on settlement
Starsmil  [作者] 10 月 24 日 上午 10:32 
Use double time stance for faster fleet movement. For more info join our discord.
Btw it's possible to win shore battle vs Scotland. Set your battle difficulty on Easy in campaign options.
ominous 10 月 24 日 上午 8:15 
also. kiev and halych does not share borders yet it's a province, dont know if its intended
ominous 10 月 24 日 上午 7:23 
it feels unreasonably hard and i'm actually trying to like this mod because of the era.
ominous 10 月 24 日 上午 7:21 
After several tries with norse expedition (hard) here's what I got:
1. Going to freisland took 12 turns (3 ingame years, which is realistically ridiculous) just to land, and by the time i get there the army is practically dead from attrition.
2. Taking scotland is no go because as soon as you land you'll get attacked, since you have the supply debuff (-43% morale, -17% atk/def) 1 charge is all it takes to rout my frontline.
3. Taking York would allow you to get a city at first, but without a way to recruit new troops aside from mercenaries (the building there is a church) you're only delaying the inevitable, being 2 full stacks from scots and 2 from england that will attack and end your run.
4. even after taking care of all that, fresia lands with no supply debuff with their 2 full stacks just to raid and starve my troops to death with no income and/or options left for me.
5. leicester/welsh/ireland is the same as freisland route, which is just impossible.

can you give me tips?
Starsmil  [作者] 10 月 23 日 下午 12:25 
Try go to Friesland. Also u can make your difficulty lower or use Soft submod.
ominous 10 月 23 日 上午 11:40 
norse expedition impossible to play
Бездарь 10 月 23 日 上午 8:34 
MEDIEVAL II in Rome 2 ???
Starsmil  [作者] 10 月 20 日 下午 2:37 
Thanks! Join out discord!