Viscera Cleanup Detail

Viscera Cleanup Detail

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Shadow Warrior: Zilla Pagoda Overhaul
   
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63.829 MB
2023 年 4 月 1 日 上午 10:34
2024 年 8 月 19 日 下午 6:03
14 项改动说明 ( 查看 )
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Shadow Warrior: Zilla Pagoda Overhaul

在 {ST}jkcrmptn 的 1 个合集中
jkcrmptn's Maps
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描述
An overhaul of the official crossover map for Shadow Warrior(2013) Zilla Pagoda.

Both DLC Required

I recommend launching the map through the shadow warrior main menu for the true experience.

Average Time: 2 Hours(I know map description in game says 1 hr and 30 secs fixing next update)
Speedrun Time:1 hour and 30 minutes
Size: Medium

Significant changes:
-Bigger Messes
-More Machines
-Faster Machines
-Custom Vendor Zilla Logo
-Restored Incinerator Zilla Logo
-Improved Radio with controls and song names and artists
-Med-kits
-Plants
-Stacking
-More!

Please leave any feedback in the comments!
Hope you enjoy!
12 条留言
{ST}jkcrmptn  [作者] 2023 年 6 月 4 日 下午 8:59 
fixed stacking
{ST}jkcrmptn  [作者] 2023 年 5 月 23 日 下午 7:43 
Finally fixed those spike collisions yall and also removed the random broken stuff and guns upstairs and put hoh vases
{ST}jkcrmptn  [作者] 2023 年 4 月 11 日 下午 10:36 
Released an update that will hopefully fix the unforgiving score by changing the punchout handler to general rather than shadow warrior
Linzombie666 2023 年 4 月 3 日 上午 7:15 
100% Completed. Stacking Images Uploaded.

Damn, this level is very unforgiving. You have to fully clean the place, fix the bullet holes, plant all the seed AND stack all the boxes and signs JUST to get 100%.
Not doing any of them above and you'll never get the 100% score!
{ST}jkcrmptn  [作者] 2023 年 4 月 3 日 上午 12:54 
ill try and fix em again at some point sorry for the inconvenience
{ST}jkcrmptn  [作者] 2023 年 4 月 3 日 上午 12:54 
Yeah im not sure how to get rid of em i was able to remove some but the others just would go away its weird cause the splines(cables) don't do it in other maps
Linzombie666 2023 年 4 月 3 日 上午 12:50 
4/3
Found something weird about the wires on the ground.
There's multiple "spike-shaped barrier" across the wires on the ground. Player won't get blocked by them, but items will.
Hold a bin and follow the wires, and you'll find them.
Does this have something to do with the wires placement?
{ST}jkcrmptn  [作者] 2023 年 4 月 2 日 上午 11:49 
Yeah im pretty sure the default it full collision and i have no experience messing with models so it'll do
Linzombie666 2023 年 4 月 2 日 上午 3:48 
Although I believed that the showcase(without glasses) that isn't actually hollow IS the default, right?
So basically to make it actually hollow, one must edit the model, yes?
That means much More work.(And model editing is such a pain.)
{ST}jkcrmptn  [作者] 2023 年 4 月 2 日 上午 12:36 
I'll get that fixed in the next update