Starship Troopers: Terran Command

Starship Troopers: Terran Command

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Defend the Hornburg
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10.212 MB
2023 年 3 月 21 日 下午 3:12
2024 年 10 月 27 日 上午 1:22
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Defend the Hornburg

描述
A supply outpost is under attack by a massive bug swarm. Hold out until morning.

My first attempt at a helms Deep inspired map. Still working out some of the kinks but it's playable right now. I plan to keep working on it to make it more balanced and run a bit smoother. Leave you comments. I'd love to hear your feedback!
69 条留言
Diremerc  [作者] 4 月 22 日 上午 5:05 
@Slash. The Grenadiers are there to force a retreat. Otherwise a single row of riflemen would be able to hold the line. Snipers Turrets and Mechs can be used to counter them. I sadly cannot update the map with new dlc units as I would need to redo the whole map to do that.
Slash 4 月 22 日 上午 3:51 
Fun until the Plasma Grenadiers show up - no way to counter them with the limited forces you get. Should be able to at least build a couple of Ballistic Missle Turrets to deter against the Grenadiers, or be able to build Sledgehammers.
Diremerc  [作者] 2024 年 10 月 26 日 下午 4:04 
@leviathan

The way the spawning and path-finding works in the map is a tad limited. I've dozens of test plays and the current version is pretty much the best balance I was able to achieve.

Grenadiers are currently restricted to about 5 of them every like 5 waves. I had to manually spawn them because in the old version when the AI could spawn them they were really being spammed like crazy but I feel like the map is too easy if I don't include them.

Tankers I don't control how many of them spawn, I give the AI a set amount of supply and it decides what to spend that supply on so sometimes you get only 2-3 tankers the entire run and sometimes you get over 20.

I've been debating making some adjustments now that the dlc added more options maybe I will take another look at it sometime soon.
Leviathan 2024 年 10 月 24 日 下午 11:49 
Fun map, but the grenadier spam is a bit much, perhaps spread them out over the waves a bit more?

Sad to say Aragorn didn't make it cause he got stuck defending the high ground and the grenadiers got him.


I've noticed that units tend to get stuck on each other a bit much, I had 5 tankers occupying the same square cm, perhaps widening the high ground by 1 square on both the north/south walkways and a bigger gate for the high ground should alleviate these issues and give the bugs a better chance?

Losing the outpost due to the hive spawning there was a nasty surprise, but the bugs can't leave the compound due to the fat tanker increases the amount of units on the map, causing some lag issues. Idk if the trigger that spawns it doesn't have a set path or if the units just block each other.
Perhaps replacing it with royal guards might help?

The bombardiers charging the water-grate recreating an iconic movie scene was marvelous :).

Definitely one of the more creative maps
Diremerc  [作者] 2024 年 4 月 5 日 上午 1:21 
I did a few more test runs and I am pretty satisfied with how it runs right now. If anyone has any problems of you think it's still too difficult let me know.
Diremerc  [作者] 2024 年 3 月 29 日 上午 2:32 
I did a few tweaks if somebody could give me some feedback that would be great. It might still be a little to Hard cause I actually failed to win a few times but I don't have any more time to spend on this at the moment. Maybe in a few days I can try to take another look and do some more test.
Diremerc  [作者] 2024 年 3 月 28 日 下午 10:54 
@Telescope
I've actually been thinking about taking another look at this. I think you're probably correct I need to reduce the amount of plasma bombardiers. I'll see what I can do tonight.
Telescope 2024 年 3 月 27 日 下午 2:18 
would recommend lowering difficult by a click or two
CaptainMcSmash 2024 年 3 月 3 日 上午 3:35 
Man I cannot keep up with the amount of plasma they throw, theres no way I can move my guys out of the way quick enough across the entire map.
Seaplace 2024 年 1 月 14 日 上午 8:08 
Thanks for the map. I was doing very well until the granadier spam, which I think it some over the top, but yea its hard to make the map difficult with such defences avaible