Cosmoteer: 星舰设计师

Cosmoteer: 星舰设计师

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Ω Mineable Gigaroids - Expansion for SirCampalots Extended Tech Tree Mod.
   
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1.470 MB
2023 年 3 月 13 日 上午 3:38
9 月 10 日 上午 1:26
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Ω Mineable Gigaroids - Expansion for SirCampalots Extended Tech Tree Mod.

在 SirCampalot 的 1 个合集中
Extended Tech Tree Mod.
32 件物品
描述
This mod is meant to be used alongside my Extended Tech Tree Mod and will not function properly without it. If you are looking for the standard version of Mineable Gigaroids - Lite Edition, you can get it here https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2907238729 . The Extended Tech Tree Mod can be found here https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2946411143

Please use either this version or the original version as they are not meant to be used at the same time. Except for the new resources, it is identical to the original Mineable Gigaroids - Lite Edition.

Because this version has the extra resources, mining the modified gigaroids will be a bit more profitable. I added the Ω sign to make it easier to see whether or not this is the expansion for the Extended Tech Tree mod or the standalone default version of this mod.

Don't install Mineable Gigaroids - Lite Edition if you are using this mod.

The add-on Mineable Gigaroids - Trade Station Add-on will also function correctly with this mod, as this mod functions as a replacement for Mineable Gigaroids - Lite Edition.
You can get it here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2934175030
The trade station addon will replace the asteroids surrounding trade or military stations with gigaroids, which will also mean more gigaroids will be present in any given star system.

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Adds a low amount of mineable gigaroids to each star system.

Mineable Gigaroids are very large asteroids containing mostly iron AND copper, but also some carbon, tritanium, uranium, hyperium, silver, duranium and gold (and some will contain diamonds and letalium).

As a new feature, barren rocks may also drop resources, though only in small quantities. These rocks can be mined just like resource deposits.

Roughly 5 Mineable Gigaroids are to be found in each star system, usually within an asteroid field. Because the game spawner seems to sometimes be a bit funky, I added a new type of asteroid field to the game which is guaranteed to contain at least a couple of the new Mineable Gigaroids. These new asteroid fields also contain a low amount of Mineable Megaroids instead of only a lot of usually tiny default asteroids and will make these asteroid fields easier to navigate and mine. These mineable megaroids are very similar to the ones in my Mineable Megaroids mod. These new asteroid fields will only spawn 1 (or sometimes 2) in each star system.

Even though mineable gigaroids are not as large as my Mineable Dwarf Planets, these are still massive asteroids and it will take some time and effort to mine them down.

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Legal stuff: I do not give permission to anyone to reupload or modify my mods without asking for permission from me first.
热门讨论 查看全部(1)
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2024 年 2 月 4 日 下午 12:29
Bugs and other things I should be aware of.
SirCampalot
27 条留言
SirCampalot  [作者] 9 月 10 日 上午 11:25 
I've uploaded the previous version of this mod to here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3565826958 as a legacy version.

This legacy version won't work with Cosmoteer 0.30.1, but will work with Cosmoteer 0.30.0 and some older Cosmoteer versions.
SirCampalot  [作者] 9 月 10 日 上午 1:27 
Version 1.4.0

Updated to work with Cosmoteer 0.30.1.

Due to the nature of how asteroids have changed, previous versions of Cosmoteer will no longer work with this iteration of Mineable Gigaroids.
SirCampalot  [作者] 8 月 6 日 上午 2:13 
@dx155: You can only have one version of Mineable Gigaroids active at any one time. So either use this version OR use the vanilla version.
dx155 8 月 6 日 上午 1:53 
crash


An item with the same key has already been added. Key: SirCampalot.Dpmlargasteroidlite

Halfling.Serialization.DeserializeException: Deserialization from source "<E:\SteamLibrary\steamapps\common\Cosmoteer\Data\cosmoteer.rules>" failed.

---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.

---> Halfling.Serialization.DeserializeException: Deserialization from source "<E:\SteamLibrary\steamapps\workshop\content\799600\2946421260\asteroids\dpmlargasteroidlite.rules>/Dpmlargasteroidlite" failed.

---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.

---> System.ArgumentException: An item with the same key has already been added. Key: SirCampalot.Dpmlargasteroidlite
SirCampalot  [作者] 8 月 5 日 上午 4:25 
Version 1.3.1a

Updated to prevent the game from auto-disabling the mod, even though this mod works just fine.

Also prepatched this mod to prevent Cosmoteer from complaining again again when Cosmoteer 0.30.0b, 0.30.0c, 0.30.0d, 0.30.0e, 0.30.0f, 0.30.0g, 0.30.0h, 0.30.1, 0.30.2 and 0.31.0 get released.
SirCampalot  [作者] 3 月 13 日 上午 3:04 
Version 1.3.1

Minor patch to mirror change set from Cosmoteer 0.28.2 where all vanilla asteroids are set as always visible when inside gas clouds.
SirCampalot  [作者] 3 月 11 日 上午 6:40 
Yes, the mod description of Mineable Gigaroids - Trade Station Addon states "It's safe to enable and disable this add-on during your current playthrough, but it needs Mineable Gigaroids - Lite Edition enabled to function properly as this is not a standalone mod."
Since you had Mineable Gigaroids disabled, you experienced the game not working anymore. Enabling this mod again or disabling its addon should fix this issue in your specific case.

Just to clarify for anyone reading here, there was nothing wrong with any of my mods.

Still wondering why this mod got disabled though, but perhaps best you take that up with the devs. Good luck.
小晨2002 3 月 11 日 上午 6:28 
oh I got you, so that's how it is
Then is time to feedback unsync bug to game devs
Thanks for your patience! :steamthumbsup:
SirCampalot  [作者] 3 月 11 日 上午 3:32 
@小晨2002: "CTD happens during the game start" with error "'SirCampalot.asteroid_8003' was not present in the dictionary." indicates you don't have this mod enabled, but you do have the Mineable Gigaroids - Trade Station Addon enabled.
小晨2002 3 月 11 日 上午 2:50 
But I think I've roughly understood the source of this problem. It should be like a NullPointerException in Java. Someone tried access this null and none handle the error finally lead to CTD.

Then I couldn't understand... why did the game try to preload saves at startup?
Or say... the game is just trying to load all components in the mod list, have nothing to do with the saves?