Crusader Kings III

Crusader Kings III

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More Buildings Reboot
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2.620 MB
2023 年 3 月 7 日 上午 11:59
10 月 30 日 上午 6:07
52 项改动说明 ( 查看 )

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More Buildings Reboot

在 Lost Nomad 的 1 个合集中
Lost Nomad collection
19 件物品
描述
Reboot of the original More Buildings mod.

I had been using the mod for some time but made various changes to address the issues the original mod had and added some new buildings.
I have now released it as requested by a few friends and also having seen mentions of the issues people faced with the original mod on various forums.

Fixes and additional buildings are listed in the discussion at the top of this page.

I have no plans on adding any more buildings until after the touring DLC has been released, once I get a chance to see if anything can be leveraged from the DLC in this mod.


All Under Heaven
AUH limits the number of building slots to 6 which is not enough for some people.
MBR raises the limit to 20 buildings. Just as before AUH you do not have to use all 20 slots but they are there if you want them.


Compatibility
MBR is unlikely to be compatible with other mods that change the 00_holdings.txt file without a compatibility patch.


Vanilla Compatibility
Like most mods since Lance update, compatible with Ironman + achievements.


Original mod
This mod is a drop in replacement for the original so it's safe to sub to this mod in the middle of an existing game once you unsub from the original.

Big thanks to Gropy for the original More Buildings mod.


Checkout my other mods
热门讨论 查看全部(10)
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2024 年 10 月 28 日 上午 4:45
Chinese translation
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5 月 8 日 下午 12:11
Minor Mistake
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2024 年 9 月 26 日 下午 3:58
Buildings list
Lost Nomad
467 条留言
Lost Nomad  [作者] 57 分钟以前 
@jesusjr
As promised the AUH update for MBR raises the building cap to 20 building slots :steamthumbsup:
jesusjr 10 月 28 日 下午 3:11 
sweet sounds good. Been using another mod to add that feature but looks like I wont need it then.
Lost Nomad  [作者] 10 月 28 日 下午 2:05 
@jesusjr
Paradox have decided to cap building slots in AUH at 6

I'll be increasing that when I update the mod, I'm thinking off capping at 15, if only because I recently added the scrollbox for the buildings row so I wanna see it used :steamhappy:
jesusjr 10 月 28 日 下午 12:25 
Maybe I am remembering wrong but I thought civil engineering allowed you to go over the cap for max holdings. Now I can't seem to go above 5.
Lost Nomad  [作者] 9 月 10 日 下午 10:09 
@Jakovari
MBR does not stop the construction of oath buildings.

MBR was updated 7 hours ago, which was 4 hours before you commented claiming the mod stops oath buildings being constructed and needs updating to 1.17.*

Perhaps you should read the update on the workshop page and view the Change Notes before you post in future.

Before you make claims mods are not working, start a fresh game with just the mod in your playset and test if your suspicions are correct. If the mod doesn't work then make a bug report, otherwise if the mod works on it's own you have a mod conflict in your playset, so you'll need to find out which mods conflict with the mod you thought was bugged.
Themistocleidis 9 月 10 日 下午 6:40 
Guys, when the mod is activated, the special oath buildings cannot be built. The mod should be updated to the coronations mod
Lost Nomad  [作者] 9 月 2 日 上午 2:35 
@Ricardo
The only building AI cannot use is the Civil Engineering building.
There is no option in the mod to prevent AI using the buildings.
Ricardo 9 月 2 日 上午 1:24 
Can the AI use this, and if so, is there an option to NOT allow them to use this? also sorry for my bad english.
Lost Nomad  [作者] 8 月 28 日 下午 1:07 
@Ransack
Glad you got it working, enjoy :steamthumbsup:
Ransack 8 月 28 日 下午 12:22 
@Lost Nomad I got everything to work. I just reinstalled everything including CK3. It's was probably a hidden or corrupted file from another mod or something. Everything working, didn't affect my saves. Sorry to have worried you, enjoy your mod.