Company of Heroes 3

Company of Heroes 3

240 个评价
Wikinger Mediterranean Theater of War 1.2.4
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标签: extension, tuning
文件大小
发表于
更新日期
55.771 MB
2023 年 2 月 23 日 上午 11:57
8 月 31 日 上午 10:31
37 项改动说明 ( 查看 )

订阅以下载
Wikinger Mediterranean Theater of War 1.2.4

在 wikinger_dev_team 的 1 个合集中
Wikinger II: The Required Files
2 件物品
描述
PVE Players

For the best PVE experience possible, download the Advanced AI game mode:

I've added some pictures to show the settings that seem to work best. Be sure that "Use Custom Economy AI" is Disabled

Recent Updates

UPDATE 1.2.4
- Bug Fixes
- Added Pershing to US Armor Battlegroup as a choice
- See "change notes" for all details on this version.

UPDATE 1.2.3
- Wehrmacht Luftwaffe Battlegroup has been updated
- Some small bug fixes
- See "change notes" for all details on this version.

UPDATE 1.2.2
- Improved British AI to consistently build more armor. Wehr AI will now build King Tiger and US AI will build Pershing(if they select the appropriate BG).


UPDATE 1.2.1
- UK Air and Sea Battlegroup has been completed....for ONLY the Italian Theater. Do not use the African theater for this BG. Thinking about splitting the mod into 2 versions. Early vs Late(with this mod being the late version). More info coming soon.
- Other bug fixes.
- See "change notes" for all details on this version.


UPDATE 1.2.0
- US and Wehr new Battlegroups are now playable with Wikinger stats for penetration and armor
- All things broken from latest Relic patch have been fixed. See change-notes for more info.

- Next major update will feature the British Air and Sea Battlegroup overhauled to be 100% complete.

Battlegroups
Battlegroups that are 100% complete:
US Airborne
US Special Operations
Wehr Breakthrough
Wehr Mechanized
Wehr Luftwaffe
DAK Italian Infantry
DAK Armor Support
British Heavy Armor
British Indian Artillery
British Air and Sea

Battlegroups that are modded but not to the level as the above BGs:
US Armor
US Advanced Infantry
US Special Weapons
Wehr Terror
Wehr Italian Coastal

Battlegroups that have not been modded and should not be chosen:
DAK Italian Combined Arms
DAK Battlefield Espionage
DAK Panzerjager Command
British Canadian Shock
British Australian Defense


This mod will play very similar to CoH2 Wikinger mod. Most weapon and armor stats have been ported over to this mod. Join us on Discord for more information and to join the community.



Join us on discord to keep up with development!
[discord.gg]

As always, as development progresses - our website will populate with information relevant to the mod.
[wikingeretow.com]

If you're new to the COH series and don't know what Wikinger is, then check out our COH2 mod - Wikinger: Eurpoean Theater of War

154 条留言
AlpokoLoco 9 月 26 日 上午 8:38 
this keeps crashing for me and also all my tanks spawn on the map backwards
«*» ']['øfféL ☆彡 8 月 30 日 上午 10:26 
how u deal with tanks? even 3 at guns had no chance, because bounce, bounce, bounce bounce, bounce. i got a marder, but after firiing one shot it got killed. looks like it has no range advantage.
Starbuck  [作者] 8 月 20 日 下午 3:31 
@WeavelCow
If you're having fun with Realism Game Tuner, then there's no reason to change unless you want to try something different.
Btw, DAK Italian Infantry Battlegroup has a lot of elements that are in the Combined Arms BG...he should give that a try.
Starbuck  [作者] 8 月 20 日 下午 3:29 
@nini666170
You need to change the setting that says "Use Custom AI Economy" to DISABLED
nini666170 8 月 20 日 上午 1:18 
Hello,
I can't play this mod with Advanced AI.
There are fatal errors.
I'm playing in skirmish mode.
Too bad, this mod is good.
WeavelCow 8 月 19 日 下午 6:23 
Watching the mod intently, would love to play it but one of my friend exclusively plays DAK Italian Combined Arms. So waiting for that update before we play with it. Looks great so far though! Also our group uses 'Realism Game Tuner' and have that at a point where we like it for the AI. Do we have to change it to 'Advanced AI' or do you know if it's compatible?
lyericky0527 白滅 8 月 8 日 上午 8:18 
@Starbuck:
I use your setting, and now my position will over run in just 5 minutes. XD
Starbuck  [作者] 7 月 22 日 上午 8:06 
@Veanus:
If you play with the Advanced AI-extra settings and use the settings I have shown in my screenshots, you will definitely see more than just infantry.
Veanus 7 月 20 日 上午 11:13 
AI just keeps sending infantry.
Dead Man's Hand 6 月 20 日 下午 3:11 
Can it scale with RGM?