Half-Life 2: VR Mod

Half-Life 2: VR Mod

38 个评价
HQ Default Hands
   
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8.872 MB
2023 年 2 月 22 日 下午 1:35
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HQ Default Hands

描述
Default HL2 hands with higher quality textures and enhanced geometry.
  • Correctly subdivided model matching Fewes hands (HL2VR) quality.
  • High quality texture built from original sources.
  • Enhanced material shading. (Phong+Specular)
  • Enhanced normal map details.
14 条留言
Grobert_ 8 月 13 日 下午 11:19 
can you add forearms to this?
THG  [作者] 4 月 19 日 上午 10:44 
If you're on Quest, I recommend setting your AirLink / Steam Link settings correctly or use a cable and the "OculusKiller" app which runs SteamVR directly for a smoother experience.
cheaple gaming 4 月 19 日 上午 6:55 
how does everyone have a good vr with no random pixelated blocks apearing which makes a blur
Zuref 1 月 11 日 下午 3:11 
please make a version for the episodes.
THG  [作者] 2023 年 5 月 30 日 上午 10:58 
Take the VPK from "steamapps\workshop\content\658920\2937379343" and place it in episodicvr/custom or ep2/custom folder.

Alternatively, add this line to the gameinfo.txt for episodicvr/ep2vr under the "custom/*" line
game+mod |gameinfo_path|..\..\..\workshop\content\658920\2937379343\content.vpk
hawk8355 2023 年 5 月 29 日 下午 9:24 
Will HQ Default Hands be ported to the episodes?
RageMachine56 2023 年 5 月 12 日 下午 5:51 
i cant go into 658920 it dose not let me
THG  [作者] 2023 年 5 月 12 日 下午 5:37 
They're only shiny in specific lighting conditions (maybe due to HDR or just bad cubemaps on the maps themselves.)

If it really bothers you, go to "steamapps\workshop\content\658920\2937379343" unpack the .VPK into "common\Half-Life 2 VR\hlvr\custom"
Open "materials/models/weapons/v_hand/v_hand_sheet.vmt" with a text editor and change '.32' in the line "$envmaptint" "[.32 .32 .32]" to "[.16 .16 .16]"
RageMachine56 2023 年 5 月 12 日 下午 5:01 
Slice the Idiot

EXACTLY!
THG  [作者] 2023 年 5 月 11 日 下午 7:51 
Decompile with "Crowbar" and import into a modelling software (probably Blender) then work from there. Everything else is the usual stuff like weight painting (easy for me since it's a standard Valve rig.)