安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









Changed WeaponCooldown ModOptions minimums available value to 0.1.
You need to unsubscribe and subscribe again to both the Infantry_No_Damage and Infantry_No_Expense mods to pick up these changes. This is a Steam Workshop issue not an issue with this mod.
@Fuhrer If you are using the Infantry_No_Color mod then yes.
Along the way, I also use the Infantry No Icons mod to make them less visible. Now can I remove it and use yours?
A few days later I decided to publish this mod because I figured other people might have wanted to keep the infantry mod, but decided to remove it because of the chip damage. Since I was going to publish this mod for others I decided to also try to improve and change the infantry AI to match better with the no damage change.
It is nice knowing this mod convinced some people to keep or give the infantry mod a shot.
@Kit you should give the Inferno Infantry mod a try, I believe it does exactly what you asked for.