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@Nobody No-One The colossal size was partially induced by the fact that I wanted this map to retain some of the character of the original PeTI version that I made long ago - this meant that some mildly unnecessary regions were either introduced or exacerbated to match the original layout. The entrance area, for example, probably doesn't strictly need that long grating floor, but this is similar to a structure in the original map. You can look at the original to see what I mean.
@| \_/ () I remember noticing that when I was testing - very strange indeed!
Also, why do I (re)spawn facing the wall? That was weird :D