安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










This was crashing at world gen for me on the new linux version. In this case, the crash was being caused by the filenames in "graphics/images" not being the same case as was being referenced in the "tile_page_drow.txt" file. In linux, drow_armor and Drow_armor are two different files so the references weren't lining up causing a crash. Another case of linux being difficult haha. It's an easy fix, you just have to make sure the file being referenced is the exact same, down to the capital letter placement. Easy way is to just make everything lower case.
I also found and fixed this issue in your Moon, Sun, and Wood elves. It might have also been in Wild elves, but I can't remember exactly. After fixing the civ shows up and works as expected.
So why not make them playable?
idk what happened the last time.
so only 1) is a bug. not very important.... anyway, thanks for the mod! greatly appreciated!
1) the name of the mod says "playable" instead of "non-playable"
2) all dwarf settlements on the world map are drow settlements, or at least that's what it says on the map