Space Engineers

Space Engineers

评价数不足
HUMV - Huge Ugly Mining Vessel
   
奖励
收藏
已收藏
取消收藏
Type: World
文件大小
发表于
2.799 MB
2014 年 7 月 26 日 上午 8:00
1 项改动说明 ( 查看 )

订阅以下载
HUMV - Huge Ugly Mining Vessel

描述
I completly build this baby in survival mode so it's not about design. Functionality comes first.

"Features"
- 1x crane based mining device
- 1x welding-vessel (MacGyver)
- 1x small mining vessel (Samson)
- 1x mobile locking vessel to keep the crane in position while moving the HUMV
- 1x Searchlight (small ship) attached via splitting a big motor

Using the crane needs a little bit expirience. The drilling device throws out collected ore right away and 5 gravity generators center it above the collector. So turn it on from the HUMV-cockpit before drilling.

Locking the crane and the moving the HUMV causes it to behave a little bit like on a rubberband. Also if you braking to fast it can happen that the small vehicles tear themselfs away. so drive carefully ;)

There are 2 refinery and 2 assembler on board. Also there is a lot of free space inside the cargo bay to add additional containers.

There are also enough connectors at both sides and at the bottom to transfer stuff to a base if needed.

Happy drilling

p.s.: I you want to speed up mining:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=294799241
9 条留言
jbulette01 2016 年 5 月 21 日 下午 8:55 
Thanks! Wow! I was just thinking of making a huge ugly mining ship. Thanks!
Input [BDF]  [作者] 2014 年 8 月 2 日 上午 1:16 
@Mxxpower: I started this one before you could attach drills to large ships. and yes in survival. i switched 2 or 3 times zu creative to test some concepts cause i was unsure. but builded them after testing in survival
Mxxpower 2014 年 8 月 1 日 下午 3:55 
Nice! I went a different route and put drills on a huge ship. You really built that insurvival mode?
Input [BDF]  [作者] 2014 年 8 月 1 日 下午 2:36 
Hehe i like the features from the last update. Be patient there's some eE coming to the HUMV. Till now tested it and got round about 400K of ore within 30 seconds. So you will run out of asteroids. :D
Black Seven 2014 年 7 月 30 日 上午 2:28 
Dat name....
Input [BDF]  [作者] 2014 年 7 月 29 日 上午 2:47 
At the moment I'm thinking about joining the crane with the main ship by splitting a big rotor with a drill an than attach the small (hidden) rotor part to it. no more energy-problems. but then you have to turn off all thrusters an the last arm via the console or everything will be ripped appart when moving the ship. Also I have to take care of the rotor offset since i experienced some explosions when loading the world.

Btw. for the connectors at the moment i use a piston before the side-connectors for better docking. fortunatly i left enough room so I only had to make little improvements
Input [BDF]  [作者] 2014 年 7 月 29 日 上午 2:47 
@ Thog: Yes energy and stabilisation was a big problem with the arm. At the beginning i had a small reactor on each part. Luckily rotors now transfer energy.

I got it a little bit more stable by using gyroscopes to move the center of mass near the beginning of each arm-part. Also keeping holes in the arm helped. using artificial mass at the arm parts is no wise idea. at least when using more than one.
Thog 2014 年 7 月 28 日 下午 9:49 
Really excellent design. Simple, functional, and addresses many of the problems I had when I made a similar jointed arm mining rig ages ago. Chiefly, the difficulties I had with energy traversing the arm length and destabilizing the structure, and safely stowing the arm for transit. Fine work all around! :)
EvilKam 2014 年 7 月 27 日 下午 6:43 
Wow, That is one hell of a survival creation. Mine are much simpler. That crane is pretty damn awesome.