Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Culture Switch - Companions
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Type: Utility
Setting: Native
Game Mode: Singleplayer
Compatible Version: v1.2.9
文件大小
发表于
更新日期
11.857 KB
2022 年 12 月 22 日 上午 11:20
2024 年 2 月 3 日 上午 3:22
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Culture Switch - Companions

描述
A Bannerlord mod that lets you ask your clan members (companions, spouses) to adopt your culture, as long as you're in a settlement of that culture.
(Tested up to v1.2.12)

So it works in taverns and city centers (for companions in your party) and in the keep (for companions that lead parties and governors), but also in villages and castles if you happen to be there.

Note that as of v1.1.0, only one companion spawns in taverns, so you can either put the one you want to talk to first in the troop list (they need to be healthy and it helps to get out of the town and in again), or go to the city center and gather them all.

There is no limitation, so it's up to you to decide if you spent enough time with this character to justify the culture switch.
Also you can't revert the change nor switch to another culture than yours, because I wouldn't use it and I'm lazy.

Works well with the DynaCulture mod.

Should work with modded cultures, although I didn't try any.

No mod requirement.

Localizations that are included :
- English (default by me, let me know if anything is incorrect)
- French ("Français" by me)
- for more languages, feel free to contribute in the corresponding discussion

Can be added/removed in the middle of a campaign (but culture changes will remain).

You might be interested in my other mod that does the same but for vassals.
热门讨论 查看全部(2)
1
2024 年 8 月 6 日 下午 5:52
Localization (feel free to contribute with your translation !)
Lluid
0
2024 年 3 月 21 日 上午 5:04
Gog Nexus?
Taipan
61 条留言
Mad Data Scientist !PC 4 月 27 日 上午 7:42 
ok thanks. ill have to investigate further then. because the wrong owner loyalty thing definitely isn't there and even in places that didnt convert to another culture I cant change their culture.
Lluid  [作者] 4 月 27 日 上午 4:18 
Load order shouldn't matter in this case afaik. If they say they feel like a foreigner then the problem should be that you're not in a settlement of your own culture.
Mad Data Scientist !PC 4 月 27 日 上午 2:48 
what exactly are the requirements for the companions to switch? I have the dialog option but they always tell me they feel like a forgeigner. It worked in my previous play through with the same mods. Although I may have changed the loadorder a little.
Lluid  [作者] 1 月 19 日 上午 9:04 
@Outcast Did you make sure to be in a settlement of your culture ? It works for me.
OutcastPhoenix8 1 月 18 日 上午 2:11 
Cant seem to get the proper dialogue to appear
Lluid  [作者] 1 月 7 日 上午 7:31 
Still seems to work fine with the current version so I'm not updating. Let me know if I missed a bug.
Lluid  [作者] 1 月 7 日 上午 7:09 
@Knox J'ai pas touché au jeu depuis un moment, je supposais que ça marchait toujours. Je vais y regarder, mais si y'a un bug particulier précise stp.
Knox_fr 1 月 5 日 上午 11:09 
Hello :) Une petite mise a jour ? :p svp
C H E M I K E R 2024 年 11 月 2 日 上午 6:08 
come bro do it for me :D
Lluid  [作者] 2024 年 11 月 2 日 上午 6:06 
@Chemiker Same answer as the previous question sorry.