The Riftbreaker 银河破裂者

The Riftbreaker 银河破裂者

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Scanner Tower
   
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2.437 MB
2022 年 12 月 20 日 下午 8:25
8 月 26 日 上午 4:03
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Scanner Tower

描述
V1.5
Riftbreaker 2.0 compatible

V1.4
Updated to work with DLC3

V1.3
Adds a new tower to your arsenal (Defence category) that scans flora/fauna just like Mr Riggs bioscanner or the scanner turret.

Must be unlocked to use - research available after Alien Research level 1.
Uses a custom branch of the Research tree but not a custom research_tree.rt so should be compatible with any other mod that does have a custom research_tree.rt
Is a recoloured lvl 1 laser tower.
Uses 1 AI Core and 50 Energy.
Does not do damage to enemies.

Change Log
1.1 - removed files not needed
1.2 - updated the build menu icon for better image quality; known bug: when selling this tower the building cube does not disappear. I am not able to resolve this bug :(
1.3 - Building cube bug has been fixed!! All thanks go to Piisfun for the fix.
1.4 - Fixed to work with DLC3. Also moved the research icon to avoid conflicts with other research tree's that have used the same tree name.
1.5 - Riftbreaker 2.0
33 条留言
Cybermithral  [作者] 8 月 26 日 上午 4:04 
Updated to Riftbreaker 2.0
ZXZdanding 8 月 25 日 下午 11:05 
need to Update to 2.0,thanks
Tanelorn 2024 年 12 月 6 日 下午 5:58 
@Cybermithral yes, I thought that was the case! Then it must be a mod conflict. I do have that tab, but the text just gives a pathname. something/GUI/something. So it must be another mod that is causing the references to fail. I'll toy around with disabling other mods. Thanks for the tip!!!

P.S. The getting it immediately part was when I was mid-campaign and first installed your mod, sorry for the confusion.
Cybermithral  [作者] 2024 年 12 月 4 日 下午 7:00 
@Tanelorn there is a new Tech Tree with just this tech in it that needs to be researched once Alien Tech 1 has been completed. In the research window there should be a 4th section/tab.
This was done as editing the default research tree has massive headaches and can cause issues esp if the devs change the default tree.

This dedicated tech tree has been in place since launch so not sure how to were getting it immediately unless you had a mod/file that granted it immediately?

As for scanning only when near thats a game design issue.
Tanelorn 2024 年 11 月 27 日 上午 8:02 
I am dealing with a weird issue. When I first installed this mod, the tower was immediately available and I used it alot. I started a new playthrough, and the tower was not available (because nothing was researched). I'm now very close to end-game and I still have not unlocked the tower. I'm at something like the 4th tier of alien technology and still no scanner tower.

Is there something specific that unlocks it, like completing a certain campaign mission? Or should it be available as soon as you research alien tech level 1?

Also, I'm sure this is a known issue due to game mechanics... it only scans when you are nearby. I wonder if that can be changed so it will scan when you are far away. Do the deployable scanner turrets also not scan when you are too far away?

I love this mod, BTW! Especially useful to mix in with cultivators!
Cybermithral  [作者] 2024 年 7 月 18 日 上午 2:03 
The mod was modified to work with DLC3 and I had no way to test without DLC3.
@Kittamaru what DLC do you have?
Might need to have separate DLC2 and DLC3 mods.
grilledcheesemonkey 2024 年 7 月 13 日 下午 4:59 
had the same problem as kittamaru, tower would fire but never actually scan.
Remove and Reinstall did nothing
Yet when I got DLC3 the tower started working again
Kittamaru 2024 年 7 月 12 日 上午 7:49 
It's possible - I'll have to double check my mods and see what might touch the scanner info. I'll let you know asap
Cybermithral  [作者] 2024 年 7 月 10 日 上午 12:27 
I have retested and it works fine for me.
Maybe remove and re-add the mod?

Are you using another mod that has a modified scanner.lua file?
Kittamaru 2024 年 7 月 5 日 上午 6:06 
Not sure if it's just me, but the tower will lock onto something, scan... and just scan forever, never actually completing the scan. If I use the bioscanner on the object, it works, but the tower doesn't seem able to actually scan.