Stellaris

Stellaris

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Megastructure-Toggler
   
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371.788 KB
2022 年 12 月 18 日 下午 7:19
2023 年 6 月 25 日 下午 1:36
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Megastructure-Toggler

描述
At the start of the game, you can choose to disable specific types of megastructures. Disabling a megastructure type will result in the technology being inaccessible and all existing megastrucutres of that type being destroyed. These megastructures are currently togglable:

Hyper Relays
Gateways
Habitats
Quantum Catapults
Ring Worlds

To configur and destroy megastructures mid game, open up the save in singleplayer and run the following console commands:
event megatoggle_event.01
event megatoggle_event.03
24 条留言
HUTIN PUILO 11 月 4 日 上午 4:42 
Still work on 4.1
Juwatu 6 月 19 日 上午 6:38 
Seems to cause crashes
HUTIN PUILO 2 月 26 日 上午 3:17 
Hello @Jack the Smack,
I translated your mod into Russian, could you add localization to the mod?
HUTIN PUILO 2 月 26 日 上午 3:17 
Yes,still work
The_Last_Mando 2024 年 10 月 30 日 上午 5:06 
Does this still work?:steamsad:
The Worthless Gamer 2024 年 1 月 15 日 上午 1:09 
i opted to disable hyper-relays midgame (and destroying existing ones) via the console command calls and it seems my construction ships are still able to build new hyper relays so it might be kinda buggy. Disabling them at the start of game seems fine though.
zaramo 2023 年 9 月 16 日 上午 1:47 
Just answered my question, I just tried a game with this mod and still working fine.
zaramo 2023 年 9 月 15 日 下午 8:17 
will this need updating for 3.9, or will it still work fine.
Regnion 2023 年 8 月 27 日 下午 7:54 
Does this remove L-Gate gateways as well?
SoulTechnology 2023 年 7 月 15 日 上午 5:56 
Could we get sentry arrays added to the options?
Dont think its been patched by paradox yet. but when AIs (especially multiple) build sentry arrays (especially on a larger galaxy) is can cause some performance issues.
Plus, personally, it kinda kills allot of the intel gameplay.