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I will update this mod with Tides of Torment release later this month.
Yeah, even if the launcher says "outdated".
I dunno, I'm split down the middle on it. Obviously having dwarfs WILL replace the standard State Troops, but that's also cuz the normal infantry just was never allowed to keep to that middle of the road baseline as the game powercrept the old Empire roster. So now you go bare minimum or cavalry/hero frontline and otherwise pretend to be Napoleon. Empire infantry need something to at least be better offensively than dwarfs are. But that's neither here nor there.
In an ideal world, you could thread the needle where you could basically have a couple dwarfs per army, while the nobles and gunners remain capped, I suppose. But still, the units themselves look cool, and none of this is worth fretting over. If I really care, I'll just... make a submod for private use, I suppose!
-Imperial Dwarf Warriors x4
-Imperial Dwarf Nobles x4
-Imperial Dwarf Warriors (Spears & Shields) x4
-Imperial Dwarf Handgunners x4
-Imperial Dwarf Halberdiers x4
No, I have pretty much changed my stance on no-cap mods as they have gradually increased my maintenance duty quite a bit, I will not make no-cap mods anymore.
If you find the cap THAT unbearable I guess that I could push the cap to 5 or 6 when CA's next big update drops.
But again, we are talking about a support army of Imperial Dwarfs: they are meant to be capped because they are meant to be few in numbers.