Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Night-time on Sandtrap
   
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Engine: Halo3
Game Content: Multiplayer
文件大小
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更新日期
1.082 GB
2022 年 12 月 12 日 上午 11:38
2 月 28 日 下午 4:53
9 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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Night-time on Sandtrap

描述
Changes the lighting of the map Sandtrap to be at night including tracers, bright muzzle flashes, and the Elephant's having functional lights.

Since flashlights are not allowed outside of campaign, the default flashlight available to you is the one on your assault rifle. It will be your new friend as you fight on this map but perhaps staying concealed in the shadows is not a bad idea either.

Both Elephants have working lights! The floodlights will be on when nobody is driving and if someone decides to start driving they will turn off and the Elephant's headlights and Spotlight will turn on. It had to be this way because I actually hit the game engine's limit on lights when I had every light on at the same time. :(

I plan on updating this again in the future to fix bugs if possible and implement more cool features such as adding a sniper rifle night vision scope and a forge palette with lighting items.
21 条留言
ElectricalSmith  [作者] 2023 年 10 月 7 日 上午 11:32 
Mod has been updated for the most recent MCC update. :steamthumbsup:
ElectricalSmith  [作者] 2023 年 9 月 19 日 下午 5:21 
MCC has been updated and as a result all my mods probably broke. I am currently away for work for the next 3 weeks so I won't be able to update them until then. I apologize for the inconvenience.
ElectricalSmith  [作者] 2023 年 1 月 12 日 上午 11:19 
Unfortunately no, Ultimate Firefight Sandtrap is technically a campaign mission/ entirely separate map. I do plan to eventually try adding AI onto the map though.
spartandanny221 2023 年 1 月 11 日 下午 10:50 
Will this work with Ultimate Firefight Sandtrap?
rhino6572 2023 年 1 月 11 日 下午 8:45 
ok, thanks. I doubt I can get Ai working, but I love to add stuff and play around with things.
ElectricalSmith  [作者] 2023 年 1 月 11 日 下午 8:33 
Oh yeah I can do that. I'll probably just upload the entire tag files on Nexus (since I can't do it here) since a lot of the things are used to make give it the "night-time" aesthetic. If you can get AI working on the maps, by all means have fun and feel free to share it with everyone. I'll probably have the files uploaded to Nexus in a couple hours.
rhino6572 2023 年 1 月 11 日 下午 7:22 
Also, would you ever think about releasing the .scen for this map and the other maps (such as the reach one)? I would love to just play around with it and add my own stuff
ElectricalSmith  [作者] 2023 年 1 月 11 日 下午 6:13 
Hmm interesting. I found the scripts you are talking about. Now that I'm finished with my Halo 3 campaign I'll start looking into this more.
rhino6572 2023 年 1 月 11 日 下午 3:31 
maybe try throwing on the scripts from ultimate sandtrap firefight for your AI testing. maybe not all of the scripts, but some of the spawning scripts to test the enemies would help. (they provide the scripts through google docs or Nexus)
HIVPickles 2023 年 1 月 3 日 上午 12:05 
this is such a cool take on sandtrap, I love this!