No More Room in Hell

No More Room in Hell

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Weaponized National Guard Zombie
   
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1.334 MB
2022 年 12 月 11 日 上午 7:49
2022 年 12 月 19 日 上午 4:39
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Weaponized National Guard Zombie

描述
To those who seek challenge and have been demanding to challenge the true national guard, now is the time.

All national guard zombies are equipped with guns. Don't bring a knife to a gun fight.

Remember: They are zombies and NOT your human allies! They will shoot you on sight with whatever gun they have.

How to activate:
This workshop item is a mutator script.
  1. Subscribe
  2. Open Create Server menu
  3. Press the * button next to difficulty
  4. Check "Weaponized National Guard [Hard]"
  5. Start
  6. Enjoy

Cvars:
sv_ng_weapondrop_enabled - National guards drop their weapon on death;
sv_ng_reaction_speed_multiplier - Reaction speed multiplier of national guards reacting before starting to shoot upon enemy line-of-sight;
sv_ng_damage_multiplier - Damage multiplier in which player receives damage from national guard's gun fire;
sv_ng_rate_of_fire_multiplier - Rate of fire multiplier national guards can fire their guns.
50 条留言
Roshiro 10 月 23 日 上午 9:28 
@Merzarime yes. Even when corpses disappear, the sound continues to play the static noise. Entities that are dropped from soldiers, such as weapons and the ammo inside them, also produce this static noise. I apologize for what I was talking about in backtracking, but I would say this bug is not noticeable on big maps where you go away from where the noise is playing. You can also circumnavigate this bug by typing "stopsound" into the console.
Merzarime  [作者] 10 月 23 日 上午 6:35 
@Roshiro, If the mod works properly, the static noise should only play when the soldier is alive and stop when it dies. I am not quite sure what this mod has to do with backtracking, dropping ammo, or the layout of a map. Do you mean like a sound glitch where those sounds don't stop and keep stacking as more soldiers are spawning in?
Roshiro 10 月 22 日 下午 7:37 
Damnit. I think I'm getting a static radio sound every time I have this mod enabled. Emitting from the soldiers, and the weapons they have, this sound plays incessitantly. Normally this isn't an issue, but if there's a map where retracing one's step is involved, or an issue where you must drop ammo, or if you're on a vertically inclined map, the radio sound gets worse with every entity. :(
Merzarime  [作者] 8 月 15 日 上午 6:52 
@Chain, try disable ng weapon drop by setting sv_ng_weapondrop_enabled to 0, and avoid map that spam ng zombies. ng zombie is very expensive in terms of edict usage.

@Lord O'Donnell 64, what kind of crash? If it's no free edicts try the method above by setting sv_ng_weapondrop_enabled to 0.
Chain 7 月 20 日 上午 4:33 
makes no free edicts error
МГЕ Снайпер 5 月 22 日 上午 4:21 
не зли зомби-солдат...
Middle eastern Scoutmain 4 月 7 日 下午 12:46 
this also reminds me of earn to die 3
D.Toshimura 3 月 17 日 下午 12:01 
reminds me of nazi zombie army
Antibiotix 1 月 11 日 下午 7:17 
damn
Merzarime  [作者] 1 月 11 日 下午 6:28 
@Antibiotix No, this is not compatible with mods that change the ng model file.