Europa Universalis IV

Europa Universalis IV

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Total War Battle Mod Redux
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2022 年 12 月 3 日 上午 7:56
2022 年 12 月 3 日 上午 8:02
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Total War Battle Mod Redux

描述
Updated version of the Total War Battle Mod
Original Version
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=883702958
(theres an older updated one on my page for those on earlier versions looking for a slightly upgraded one)

Original Description
This mod allows you to pause before a major battle, replicate the battle in a Total War custom battle, then have its outcome influence the battle in EU4 via Decision.
I've always dreamed of a game with the campaign of EU4 and the battles of Total War, and this is as close as I've seen anyone come. It is a bit crude, as you use a decision to trigger an event where you select the outcome: decisive victory, close defeat, etc. This then gives you a temporary modifier affecting damaged taken and discipline. These values are still a WIP but I've played a few campaigns and tweaked them to make a difference but not be too OP.

I treat each unit of infantry as one unit (I use medieval kingdoms 1212 mod) and same for cavalry, and try and use high and late period units and experience chevrons to make a balanced battle. In addition I round units the nearest half, and treat "half a unit" as a cheap militia unit. For example, a battle with 5.5 infantry on one side would be 5 solid infantry units and 1 militia. Also one can use the battle difficulty setting to reflect starting morale: very hard for low player morale vs high ai morale, and so forth. This requires a good bit of effort crafting each battle but I personally enjoy it, and I hope you do as well.

Suggested Total Wars
1356 to ~1500: Medieval Kingdoms 1212 mod (or Medieval 2)
1500-1700: Either use a Medieval 2 mod like Renaissance TW or 1648, or Empire with the Colonialism 1600 mod.
1700 on: Empire or Napoleon, if using Extended Timeline then you could use Fall of the Samurai or Great War mod.

*Compatability*
Obviously not Ironman compatible. Should be compatible with most all mods, in fact it pairs quite well with the 1356 mod (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=169289951).


Extended Timeline should also work.
59 条留言
DiorSavage💴 9 月 26 日 下午 6:41 
does this still work with the newest version of eu
.kiwi 7 月 21 日 下午 12:53 
Where is the advanced one that has the option to change the casualties and other stuff? I saw it on YT
SpyCzech  [作者] 6 月 30 日 下午 2:18 
Works in MP o7
ItchyLeftNut 4 月 16 日 上午 7:20 
does this work for multiplayer?
victororantes 2023 年 7 月 28 日 下午 5:23 
Please crusader Kings 2
Clumsy 2023 年 6 月 21 日 下午 4:22 
01A3-91C-2789B11F "Vala" 2023 年 6 月 14 日 下午 11:15 
the decision is not popping up, is this not compatible with total conversion mods like anbenar?
Sir Charly 2023 年 5 月 27 日 下午 12:30 
I wonder if we play another game instead of medieval II or Attila, is it possible? As it's just reporting the results in Europa, i mean medieval 1 works also? or other strategy games that features custom battles?
Thanks!
Foffy 2023 年 5 月 25 日 下午 8:01 
Would love to see this template applied to other Paradox games. I know CK3 has a mod that straight up links it to TW Atilla, but a format like this seems like it would be easier to mix and match the Paradox and Total War games and mods.
ShadoSnake 2023 年 5 月 25 日 下午 2:02 
It's been a while since I've played EU4 but this is one of my favorite mods

happy to see that it's still being kept alive