Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Adjustable Bandits
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Type: Utility
Game Mode: Singleplayer
Compatible Version: v1.2.8
文件大小
发表于
更新日期
35.745 KB
2022 年 12 月 2 日 上午 10:10
2024 年 2 月 3 日 下午 3:16
9 项改动说明 ( 查看 )

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Adjustable Bandits

描述
Description:
Adjust to which degree you want to be drowned in bandits, be it on the map or in hideouts. Also lets you take more troops into hideout battles. Affects all factions marked as "bandits"!

Caution: too many and too strong bandits can cause performance issues of both the game (e.g. slowdown) and the factions in it (e.g. caravans being eaten alive).

Inspiration - and some code - taken from the old "No Bandits No Cry" mod. Its implementation was a bit problematic, so I made a similar mod for personal use and to expand slightly on it, as I really enjoy harvesting large bands of looters. Decided to share it as others may like it as well.

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Compatibility:
Adds a custom "BanditsDensityModel" to the game, which should replace the default one.
Bandit party numbers are adjusted via a Harmony-Transpiler.

Should overall be very compatible.

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Localization:
- English
- German

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GitHub: https://github.com/XT-0xFF/MBAdjustableBandits
热门讨论 查看全部(1)
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2024 年 5 月 20 日 上午 1:34
Issues getting destroyed early game ?
Curlyjefferson
239 条留言
Human72 9 月 19 日 下午 5:33 
I noticed with this mod playing or maybe some other mod related to it in relations to bandits. it seems the higher tier bandits are in the first wave for hideout raids and the lower tier ones are in the boss area for fights. is there a way to adjust that or something?
어그레이 7 月 17 日 下午 8:57 
Download from Nexus = Not Runable
Download from Steam = Lost connection while running campaign
Morritranquilo 7 月 6 日 上午 10:54 
@ironDeamon in my menu, you can go in Mod Options and hope it works
Irondeamon 5 月 20 日 下午 1:17 
where do i have acces to the modification pannel into game ?
InsaneChagatai 5 月 20 日 上午 6:56 
In the Realm of Thrones mod, removing the bandit faction has the following effects:

All hideouts are removed, and no new hideouts will spawn.

Certain bandit types will no longer appear in the game.

I'm not sure if this happens only in my game or if it's a general feature.
mr-mucho-Bueno 5 月 10 日 下午 1:27 
lol just saw this mod https://www.nexusmods.com/mountandblade2bannerlord/mods/6002 on reddit, having strengthened faction and bandits killing each other would be insane
mr-mucho-Bueno 5 月 10 日 上午 9:18 
probably when a faction only has 1 town or castle and hideouts are set to 20 or 40 per faction,
so 40 hideout start spawning near the one town/castle a faction has?
Syrus  [作者] 5 月 10 日 上午 5:04 
Could always be some bandit party or hideout being bugged out - or if you set the hideout count to something ridiculous, maybe the game ran out of spawnable locations...
Hard to tell
Brownie 5 月 10 日 上午 2:35 
I managed to fix it by reinstalling the mod and deleting all bandits and hideouts from the game. Maybe there were too many of them idk but it works now :steamhappy:
Syrus  [作者] 5 月 9 日 上午 9:48 
@Brownie
Can't help you without any detail, see what @mr-mucho-Bueno stated, Better Exceptions Window often does give decent reports about what happened, though tbh I have no idea where you can upload them

@mr-mucho-Bueno
Will have to see if and/or when I can get around to looking into caravans/villager parties