边缘世界 RimWorld

边缘世界 RimWorld

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Immortals Gene
   
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Mod, 1.4, 1.5, 1.6
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461.681 KB
2022 年 11 月 10 日 上午 3:55
7 月 13 日 上午 2:29
10 项改动说明 ( 查看 )
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Immortals Gene

描述
New and cool analog of the Deathless gene. Why bother being legless potato if you can posses real immortality by biotech means? (For those who not played with immortals mod - they regenerate organs and limbs. Pawns with this gene immideatly becomes fully working Apex Immortal with all benefits)
After installing this gene in to a pawn you literaly become Immortal from depenence mod. Yep. You can add this Archite gene from start or, dunno, buy it with a very little chance from exotic trader?
To be clear: it's not a xenotype, not a race. Jist a gene sample of perfect immortal DNA. Do with it wharever you please.
Tell me in the comments what you think about it.

03.04.22 Update:
Changed texture of the genes and description of chargephoenix gene a bit.
18.12.22 Update:
Added non-archite variant of immortals gene, its name is Chargephoenix, and also it makes pawn not Apex immortal, but jist regular good old Immortal. Until you add any archite gene, it gonna remain that level, every archite gene ups level by 1. I guess archites potenciete in chargephoenix gland and make it stronger? Dunno! Now you can play not that cheaty game with new gene and upgrade your immortal. There can be only one!
31.03.25 Update: changed .XML into .xml for better linux compatability
111 条留言
Nordak Balrem 7 月 30 日 下午 6:34 
It was updated, but base immortal mod has issues. Mostly has to do with how ticks are handled and how they go haywire on map changes in 1.6, save often and reload to fix the ticks.
LilPawsFox 7 月 12 日 下午 4:47 
will this be updated to 1.6?
Godsuya 7 月 7 日 上午 8:21 
okay, thanks!
Rince  [作者] 7 月 6 日 上午 6:16 
@Godsuya i looked into it, i have no idea how i managed to create two of the same defs, thay are completly same. Ignore for now, i will fix it when i will update for 1.6 (1.5 version too)
Godsuya 7 月 6 日 上午 5:01 
hello! love your mod. im getting this error: https://rentry.co/e9cnxmfo

is it safe to ignore?

i can post my mod list and/or hugslib if needed
Aleios 3 月 30 日 下午 11:36 
Cheers mate
Rince  [作者] 3 月 30 日 下午 11:16 
@Aleios okay i will change it and update the mod next time i open the game)
Aleios 3 月 30 日 下午 9:43 
This is gonna sound stupid... because it is. Could you change '.XML' to '.xml'.

For some ungodly, stupendous reason, rimworld fails sometimes to load the def on Linux because the extension is capitalised... It doesn't care about the name having capitals but for whatever moronic reason it does for the extension.

I've done it locally so I'm all set personally but in case you get a report from someone and it makes zero bloody sense. This might be it.

I seriously question the cross-platform status of this game sometimes. The joys of case sensitive filesystems.
Rince  [作者] 1 月 19 日 上午 3:46 
@Battering_Ram it always was ♥♥♥♥♥-wacky, i tested for a million times and have no idea why severity of immortalities (with my genes) so inconcistent
Battering_Ram 1 月 17 日 上午 7:51 
weird mod conflict maybe celestials maybe sos2 but each time I reload all pawn immortalities are increased. nothing in the logs unfortunately.