Stellaris

Stellaris

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V_TRAITS Performance Patch
   
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79.930 KB
2022 年 11 月 2 日 上午 6:11
9 月 27 日 下午 4:31
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V_TRAITS Performance Patch

描述
A Patch to V_TRAITS that turns off randomization for traits that use triggered modifiers and makes the AI unable to pick those traits in species modification.

Only the AI Empires are affected and the Player is not affected by these changes and can pick those traits at start and species modification.
Custom empires can still be spawned with these traits if they are set to spawn by the player, but they won't be able to add other performance affecting traits through species modification.

As it is a very simple mod, it should always work, no matter what game version it is.

Load order:
Put below V_TRAITS

My other Mods

[discord.gg]
23 条留言
Xyre  [作者] 9 月 4 日 下午 12:35 
The mod is basic enough to not need any updates as it still works on 3.14 and 4.*
Figaround 9 月 4 日 上午 10:34 
Maybe it's worth updating the game to version 4.*?
Xyre  [作者] 2024 年 11 月 28 日 下午 4:52 
That trait is locked from random picks by default.
Dsilexic 2024 年 11 月 27 日 上午 11:58 
Does this affect the Parasite Host trait? That one has been causing a lot of trouble in my games.
Freakshow 2024 年 7 月 4 日 下午 8:35 
thank you, this helps a lot!
Xyre  [作者] 2024 年 7 月 4 日 下午 8:13 
As a general rule of thumb:
If the trait has an effect which is triggered when a specific conditions are met
If the trait has a per X effect (in which X means pop/district/blocker/ect.)
If the trait has "each pop working as" effect

Optionally you could just go into the mod files and search inline_script = "traits/no_randomized". It is the line that determines if the trait gets affected by the mod or not. For the most part the traits have basically the same name as they have in the game.
Freakshow 2024 年 7 月 4 日 下午 4:41 
hey, would there be a good way to determine what traits use the randomization so i can cut them out for performance boost in multiplayer?
Grendain 2023 年 7 月 20 日 上午 9:34 
Ahhhh i see thanks
Xyre  [作者] 2023 年 7 月 20 日 上午 9:10 
It doesn't affect all traits just specific ones. The mods turns off the random selection on start and AI genetic modification of traits that use triggered modifiers. The traits that don't use them are not affected.
Grendain 2023 年 7 月 20 日 上午 7:50 
The mod dont work good = the aliens empires in all my games have your mod traits even with this mod active