Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Industrial DLC Improved Resource Trading
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Vehicles: Rescue, Delivery
Missions: Mission
Environment Mods: Environment Mod
标签: v1.12.0
文件大小
发表于
更新日期
2.812 MB
2022 年 10 月 16 日 下午 3:51
2024 年 8 月 14 日 上午 10:46
47 项改动说明 ( 查看 )
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Industrial DLC Improved Resource Trading

描述
Works with the commercial fishing update!
This is called "Industrial DLC ..." but it's very not limited to the industrial DLC now. Fuel gantries, fish sell points and many more are improved.

This fixes the default resourse trading addon, to add more easily reachable access to ore processing locations. The access is built with trains and land vehicles usage in mind but I suppose aircrafts of some sorts can benefit from this addon as well.

Most importantly this addon fixes the problem where industries would drop the refined mineral straight away, and despawn if you are not quick enough. To do that you'll have to manually toggle the funnels whenever you are ready to collect materials.
Because of this, pay attention not to overfill the system, you'd end up with a bunch of raw material sitting on input hopper. The storage in these industries is large so you'd probably never reach it, but keep that in mind.

NEW:
Now with prices rebalance for the minerals sell points (this feature can be disabled).
  • Steel: +90%
  • Aluminium: +40%
  • Impure Gold: +100%
  • Gold: +95%

FEATURES
  • Lightweight addon, built with playability and game performance in mind.
  • Mineral processing plants no longer automatically drop their refined materials on the ground: press a button to release refined materials when you are ready to collect them.
  • Still calculates prices from distances between gantries, as well as seasons. Purchasing and selling affects demand and supply very slightly.
  • Scxeech Trading Yard has a single drop off location for selling all 5 ingot types.
  • Mineral exchange stations (truck - train) at Kobold Ore Terminal, Keptin Alluminium Terminal, Donk Village and Dean Hall Mining.
  • Jet Fuel sell point at the Key's Chemicals to allow for train oil trading, prices depend on seed.
  • Diesel buy points at all Gas Stations and Garages, prices depend on seed.
  • Electric charging points at all Gas Stations.
  • Many of the default ducts have been merged into single builds to improve performance and eliminate the possibility for any loss.
  • Default gantries have been upgraded with faster winches and better pumping capacity.

INSTALLATION
To install disable the Default Resource Trading addon and enable this one instead.
The two won't work together as they would conflict.
In the addon settings you can disable the rebalance to play with the default prices.


Please do not reupload this addon nor any edited version of it. You are free to use this in any game and server.

Join my discord for support[discord.gg]
热门讨论 查看全部(1)
24
4 月 2 日 下午 7:32
置顶: Suggestions
Zizo
132 条留言
kyr8 10 月 19 日 上午 2:40 
If it's just the ones in the base game, then you probably have two add-ons that replace the Default Resource Trading add-ons.
HurriKane 91 10 月 18 日 下午 9:12 
does it spawn 2 of the buers and sellers for anyone else
kyr8 10 月 14 日 上午 10:52 
From what I know, the problem with Stormworks sometimes happens with my add-ons too I guess it's probably optimization or a bug with the markers.
Zizo  [作者] 8 月 6 日 上午 10:09 
Hello @Darkness, sometimes the map labels are weird and do not appear all the time, this intesifies when their number increases with labels from other addons and missions. As far as I know there is no fix for this.
Darkness 7 月 9 日 上午 12:42 
I've noticed that sell/buy point seem to dissapear from the map at distance, is there a way to fix this?
Mystik The Mad Hatter 2024 年 12 月 11 日 上午 10:05 
@Alex are you sure you disabled the standard trading addon
Alex 2024 年 11 月 27 日 下午 12:57 
Not sure if i did something wrong but it seems like resources buy/sell points spawned ontop of earch other. Have a fish vaccum with many arms etc.
SpaceMechanic[NeWB] 2024 年 10 月 10 日 下午 8:01 
Think we have a compatibility issue between our mods. Trying to figure it out. Care to chat about it see if we can figure out a compromise, cause they go so well together!
axocad13 2024 年 9 月 9 日 下午 2:15 
cool grate job
Zizo  [作者] 2024 年 8 月 26 日 上午 8:35 
Hello @Dundee, this addon does not replace the "default_resource_storage" addon. This replaces the "default_resource_trading" addon. If you don't have storages at the owned properties, it's because you disabled the wrong addon.