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I was kind of an early adopter of the Asset Editor when Ole/H3ro first created it for WH2. You could look through the WH2 workshop to check, but I think up to that point most custom models and kitbashes were pretty simple things like moving helmets and armor plates around. I realized what it could do and went absolutely wild on how crazy of a kitbash I could build out.
The first edition of this guy was actually rigged to the greenskin rock monster. There are a couple animations I rigged and added and many I removed from the base VC Colossus. This was also my first custom animation set back in the day.
all the way down to the animations