安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题











1. Does this work well with lvl 20 from UB mod?
2. Does this work well with a 6 party from UB mod?
There is another secret area that you need to find to the far west, roughly directly below the entry point of the sewers if I remember correctly, behind a ruined pillar. There is a button that when pressed opens up another area that has the figurine. You will get a prompt message "There is a draft coming from this room" or something along these lines.
What you found is another small side quest area that is not linked to the "Second piece of the puzzle" quest.
The necromancer quest where there was no where to long rest and you couldn't go back to town made the final fight quite challenging.
All in all - very pleased with how this is panning out. Very enjoyable campaign, nicely done! Loving the challenge.
Yes, you will need to increase the difficulty as playing with two additional party members drastically reduces the challenge of encounters overall.I'd probably suggest something like +75-100% health and 30-50% more damage increase, +1 to +3 to saves, but it's hard to tell really. The early bandit on the road encounter should be a good indicator of a more difficult encounter, and if you breezed through it, you will have to adjust the numbers in a way that will provide challenge for your party, maybe even more than above suggested numbers because number of enemies remains static and your party will have vastly superior action economy (than intended for 4m)
Now, perhaps because I'm running with 6 party members (when it was created for 4), but no fight has yet provided me with a challenge. This could also be because now I know how 5E (mostly) works, I'm coming over from a very tough campaign (Forsaken Isle), and/or this was the introductory part of the campaign and it will ramp up. I'm playing on authentic mode with Deadly AI turned on, maybe I need to increase the difficulty?