全面战争:战锤3

全面战争:战锤3

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Rites unleashed ( Reduced Cooldown)
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123.825 KB
2022 年 9 月 13 日 上午 2:42
12 月 7 日 上午 2:37
17 项改动说明 ( 查看 )

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Rites unleashed ( Reduced Cooldown)

在 Trakaan - Adventurers Guild Inc. 的 2 个合集中
Trakaan's TWWH3 Mods
17 件物品
Trakaan's Collection : Mods I currently play With
21 件物品
描述
What this mod does :
The cooldown duration is equal to the rite duration for "effect rites": isha, Sotek, Khaine, etc...
The cooldown duration for "Spawnables Rites" (Primeval army, etc.) is unchanged
The cooldown for rites with effects duration of 1 turn is set to 5 to avoid "rite spam"

What it allows :
before you had to wait 15 turns between the end of a Rite of sotek and the next one
with this mod : you can recast it immediatly if you don't cast another rite

Since many of the rites features are what make these factions unique in the lore (control of the jungle for the lizardmen for example) it should make the game more immersive.

PLANNED
As part of the rework of all my mods planned for the 8th of may 2023 I intend to have a look at other rites (crafting, Sotek, etc) and also other faction's specific features (like caravans, etc.) I might incorporate it in this mod, make a separate one or do nothing at all. il will depend if I feel there is a need for it or not. If you have a suggestion though do not hesitate to make it known in the comments.

Compatible with all mods that do not modify Rites in the "rituals" table.

Save game compatible

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If you try it please give feedbacks and you are welcomed to use it to make your own mod.

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You can find me everywhere by checking my Linktree: https://linktr.ee/vincentlgamedev
and if you want to support you can check and share my last project there! =)
28 条留言
Smalec 12 月 7 日 下午 2:22 
ty
Trakaan - Adventurers Guild Inc.  [作者] 12 月 7 日 上午 2:48 
Updated for 7.0 with the 3 new standard rites (high helves) (remember that only standard rites are affected by the mod other specific ritulals are not)
Trakaan - Adventurers Guild Inc.  [作者] 12 月 6 日 上午 3:27 
Not avaialble as much as I want this week-end will update ASAP (maybe tomorow)
Trakaan - Adventurers Guild Inc.  [作者] 9 月 3 日 上午 1:12 
Updated for 6.3 (I noticed some changes regarding this by CA but didn't see any reasons to chnage the values of the mod) tell me if anyhting is weird (it's about lizardmen rites)
Trakaan - Adventurers Guild Inc.  [作者] 6 月 17 日 上午 7:04 
Updated for 6.2. no changes
Trakaan - Adventurers Guild Inc.  [作者] 3 月 26 日 上午 10:15 
Updated for 6.1. no changes, Enjoy! Check my other projects if you want to support what I do =D
Trakaan - Adventurers Guild Inc.  [作者] 2024 年 12 月 14 日 上午 1:44 
Updated for 6.0
Trakaan - Adventurers Guild Inc.  [作者] 2024 年 11 月 1 日 上午 1:33 
Updated for 5.3 no changes
Trakaan - Adventurers Guild Inc.  [作者] 2024 年 8 月 30 日 下午 1:09 
It should work for all "standard" rites. I don't know if the one you mention is one. I will check tommorow and come to you here with an answer
kA | Sigma 2024 年 8 月 30 日 上午 9:43 
Does this supposed to work for Be'lakors Unholy Manifestations?