全面战争:战锤3

全面战争:战锤3

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Empire Mercenaries
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units
标签: mod
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428.704 KB
2022 年 9 月 10 日 下午 3:26
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Empire Mercenaries

描述
Added unit to Empire Taverns 1-2-3 and the Red Moon Inn.
[Empire and Reikland factions]

1: Dwarf Warriors
2: Dwarf Slayers
3: Dwarf Thunderers
4: Dwarf Longbeards
5: Dwarf Hammerers = [Red moon inn required to recruit]
6: Dwarf Ironbreakers = [Red moon inn required to recruit]
7: Bret- Questing Knights
8: Bret- Pilgrims
9: Helf-Spearmen
10: Helf-Rangers
11: Helf-SeaGuard w shield
12: Kislev-Armored Kossars
13: Kislev-Streltsi

* Side note: If you want to reverse engineer the mod or learn how to make simple unit recruitment changes, download RPFM and open up the file and feel free to edit to your hearts content. The mod is as simple as simple can be, should not conflict with anything but is possible if the mod you use edits the Empire Tavern or Red moon inn building specifically.

* any issues tell me ~ Has just been tested on a heavily modded game save, no issue to date but one could pop up.
热门讨论 查看全部(2)
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2023 年 1 月 6 日 下午 12:11
Editing the mod: Basic guide
LordZarmack
3
4 月 1 日 下午 1:44
Submods: Feel free to post your custom variants of the mod here:
LordZarmack
130 条留言
LordZarmack  [作者] 10 月 23 日 上午 9:46 
I don't think so no, but maybe if you edited the roister recruitment script
b2387 10 月 23 日 上午 4:48 
Sorry I was asking if the AI will recruit these units as well as the player
LordZarmack  [作者] 10 月 23 日 上午 4:29 
I made it as compatible as possible and only used a specific building for all empire factions, meaning any changes to additional factions would change nothing & cause no issue.
b2387 10 月 23 日 上午 2:12 
Does this effect all empire factions(AI) or just player? if all, is there a way or a submod to make it player only? TIA
LordZarmack  [作者] 10 月 22 日 上午 12:55 
try verifying cache, if still crashing then it's defenetly something they've changed, could even be the way units are recruited.
LordZarmack  [作者] 10 月 22 日 上午 12:55 
Check loading the game with no mods enabled, if still crashing it's them ofc - as most have reported. if not, roll back and confirm it's this new 'hotfix'
LordZarmack  [作者] 10 月 22 日 上午 12:52 
Crash's only likely cause is they changed the id or exsistance of the building 'Empire Tavern' or 'Red Moon Inn' , their update should list something of that nature... id bet - why, unknown.
LordZarmack  [作者] 10 月 22 日 上午 12:50 
Hm, so they edited empire buildings or did they remove one of the base units or change their id?
Try_again_Bragg 10 月 21 日 下午 8:18 
So this doesnt work even with it as the only mod active.
LordZarmack  [作者] 10 月 21 日 下午 5:19 
update? why