Crusader Kings II

Crusader Kings II

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Expanded Decisions: Pregnancy
   
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2022 年 8 月 22 日 上午 9:47
7 月 1 日 上午 7:22
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Expanded Decisions: Pregnancy

在 jonjowett 的 3 个合集中
Expanded Decisions Mod Family - Compatible with the base game
19 件物品
Expanded Decisions Mod Family - Total Compatibility
7 件物品
jonjowett's Modlist - Single Player, Base Game
44 件物品
描述
Summary:
This mod adds targeted decisions which allow the player to encourage other female characters to become pregnant.

This "Encourage Pregnancy" decision is made less "cheaty" and more immersive by the specific way it works:
  • The pregnancy is not forced immediately, instead it is forced at a random future time depending on the couple's joint fertility. (If they are relatively infertile, the pregnancy will occur further in the future.)
  • If a normal pregnancy occurs before the random future date then the mod-added "encouraged pregnancy" will not occur.
  • If the mod-added "encouraged pregnancy" is not valid at the selected future date (eg. death/divorce/infertility) then it will not occur.

This mod is intended primarily as a workaround for certain engine limitations - eg. to help with bloodline breeding programs, where unlanded nondynastic courtiers are limited to very few children even if they have high fertility.

Compatibility/Impact:
The aim of the "Expanded Decisions" mod family is to be as compatible as possible with vanilla CK2 (and other mods), and to avoid making the game easier.
  • Required CK2 version: 3.3.5.1
  • Achievement compatible: No
  • Safe to add to existing game: Yes
  • Safe to remove from existing game:
    • If any "encouraged pregnancy" is scheduled for a future date: At your own risk (I think there will be an error in the CK2 error log and no other problems, but I'm not sure.)
    • Otherwise: Yes (Eg. If you've waited >20 years since the last time anyone used the "encourage pregnancy" decision)
  • Changes to vanilla files: None
  • Mod compatibility: Should be compatible with all other mods
  • Changes to AI behaviour: None
  • Decrease in game difficulty: Minor
  • Localisation: English only
  • Mod development status: Mostly complete
    • Some of the debugging events have incorrect text
Other Versions / Alternate Download / Reuse:
  • All of my CK2 mods are version-controlled via a Github repository[github.com] (eg. if you want earlier/beta versions of any of my mods).
  • I also publish a zip version[github.com] of this mod on Github.
  • All of my mods are published on Github under the MIT license, and I'm following the same logic here on the workshop. Essentially, you're welcome to reuse my mods in any way you wish as long as you provide attribution (eg. credit and/or a link).
3 条留言
jonjowett  [作者] 7 月 1 日 上午 7:15 
Good catch on the concubine issue - thanks! I just pushed a new version which should fix it.

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I assume the reason you say this is OP for Muslim MRs is because it's an easy way to spam sons, ie. send your TP limit to the moon by having loads of adult male dynasts in your court. Well, in case you haven't noticed, having lots of adult male dynasts in your court means you lose a significant fraction of your income to "family dues". IE: The game devs already thought of this (probably with seducers in mind) and attempted to balance the issue.
saabmexican 7 月 1 日 上午 2:25 
I'm playing your mods for ck2, this one in particular is very useful, the only bug is that when you force pregnancy with a concubine the child is only hers and not the father's.
for wives it doesn't happen, in fact if you have this mod, Muslim religion and mercantile republic you become OP
jonjowett  [作者] 2024 年 10 月 10 日 上午 10:23 
The 7 Sep 24 changes are mainly cleanup & bugfixes. You probably won't notice any difference!