安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









I do play on a server im hosting and with other people, whom it also happens to.
Other than that i love the mod, other than this small inconvenience its great
This probbably doesn´t matter but i just wanted say it anyways
this mod also has a lot of changes to the current way of getting bags, making them more intuitive and fixes flaws that were present with how things were.
bags will spawn in your character's when you create one, and you will be able to craft class specific bags as usual.
the hardmode starter bag will drop from the wall of flesh this time, and class specific hardmode bags will be obtained the same way as pre-hm.
i also plan to make a 2.0 update in the future, adding a better bag system, support for major content mods, although this may take a long time, as i'm not really focused on developing mods at the moment.