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Alternatively just have every soldier cross class with an Assault :)
As for those that would prefer the LSR to be either one buff or the other, but not both; is it possible to change this at the game start?
Thanks Dtony for the hard work put into the mod.
I disagree with both of you. The game routinely kicks my butt in the late stages where I'm losing troops left and right to Pandorans with powerful mind control abilities. One of the game hints is to take out the mind control units before the next turn because that's when they start using their abilities. Well, most of the time, every encounter with the damn things, your troops are not in a position to maximize firepower, and when they are, two or three turns latter, half of them are already mind controlled and shooting those that aren't! I need a weapon that takes out the Screamers with one, maybe at most two shots. And this mod is it!
The mod I'm refering just added 40 Fire dmg to the LSR and 20 Acid Dmg to the VIdar (assault, grenade launcher)