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Skill and Attribute - Analyser Door
   
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2022 年 7 月 27 日 上午 9:08
6 月 15 日 下午 2:37
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Skill and Attribute - Analyser Door

在 Pau de bater em corno 的 1 个合集中
Free Resource Buildings
6 件物品
描述
Two doors that can help you to control access in a room base on:
  • Attributes: you can choose requirements based on duplicants attributes
  • Skills: you can choose requirements based on duplicants skills


Attribute's Door

This door allow/disallow duplicants based on their attributes, you can choose the conditions


on the information section you can find who's allowed/disallowed and the reason

Skill's Door

This door allow/disallow duplicants base on their skills, you can choose the skills required to use this door



ALL or SOME ?

ALL - if you want to allow ONLY WHEN all the conditions are satisfied
SOME - if you want to allow when AT LEAST ONE OF conditions are satisfied


69 条留言
Jozy 9 月 25 日 下午 3:41 
Broken as of now with just "essential" mods + this enabled.

Mod Updater
Mod Profile Manager
CGM
DSS
Ronivan's Legacy
leross 8 月 29 日 下午 5:51 
same prob for me
Shrglwyddes 8 月 6 日 上午 4:17 
You’ll have to ask in the ONI discord, I’m not sure. You play with a lot of mods whose status I don’t know
Den43k#bloodrust 8 月 5 日 上午 11:48 
@Shrglwyddes Im using fresh version (with Mod Updater) and large mod list https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3542852249
Shrglwyddes 7 月 5 日 下午 8:10 
@den are you using Mod Updater? It sounds like you have an out of date version
Den43k#bloodrust 7 月 5 日 上午 5:59 
```
PeterHan.PLib.Detours.DetourException: Unable to find sideScreenConfigContentBody on type DetailsScreen
at PeterHan.PLib.Detours.PDetours.DetourField[P,T] (System.String name) [0x0006f] in <eb14fd9f7b7443e4a0ed2deb06b82a46>:0
at PeterHan.PLib.Detours.LazyDetouredField`2[P,T].Initialize () [0x00016] in <eb14fd9f7b7443e4a0ed2deb06b82a46>:0
at LuxuryDecoration.ModPatches+SideScreenCreator.Postfix () [0x00001] in <eb14fd9f7b7443e4a0ed2deb06b82a46>:0
at (wrapper dynamic-method) DetailsScreen.DetailsScreen.OnPrefabInit_Patch12(DetailsScreen)
at KMonoBehaviour.InitializeComponent () [0x00068] in <7becb3f73037484c93dc2b548fe42a58>:0 !~~~Error in DetailsScreen(Clone).DetailsScreen.OnPrefabInit at (1875.00, 158.40, 0.00)
False
```
cedaroo 6 月 16 日 下午 8:15 
wow! great idea! this should be in base. :-)
kebe1pc 2024 年 11 月 22 日 下午 5:40 
Broken with new update
Flynn 2024 年 7 月 6 日 上午 1:26 
Does anyone have a fix or an alternative mod for this?
Diego Dela Vega 2024 年 6 月 29 日 下午 12:33 
@PY The official mod hasn't worked for a long time and I guess it has been abandoned by the author. However, if you have some coding skill you can fix the crashes in ~10-30min and get it working for the current build.