XCOM 2
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Gunslinger Class - LWOTC
   
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2022 年 7 月 7 日 下午 11:36
9 月 3 日 上午 10:47
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Gunslinger Class - LWOTC

在 Captain Pet Rock 的 1 个合集中
Pet Rocks Class Mods
48 件物品
描述
Squaddie:
Fan The Hammer: Fire 3 Shots at a target. Requires 2 Actions. 2 Turn Cooldown
Pistol Expertise: Grants 1/1/2/2/3 Damage and Armour Piercing to pistols based of equipped pistol tier. Negates long range pistol penalites. Grants Quick Draw when equipped with a Pistol, Grants Cramped Engagement when equipped with an Auto Pistol
Holotarget: Holotarget a target increasing allies aim against them
Rapid Targeting: Holotarget an enemy as a free action with a 4 turn cooldown. Makes holotarget non-turn ending

LCPL:
Shooting Sharp: +15 Aim and +2 armour piercing against units in cover
Predator: +15 Aim and +10 crit against flanked enemies
Aim Assist: +15 Aim and +15 Crit against holotargeted enemies

CPL:
Combat Fitness: Grants a bunch of stats
Battlefield Awareness: After killing an enemy become untouchable. 4 Turn Cooldown
Vital Point Targeting: You and allies deal bonus damage to targets that you have holotargeted.

SGT:
Duck And Cover: Gain the Aim and Trenchwarfare perks.
Implacable: Grants a movement only action after killing a target once per turn.
Against The Odds: Gain +4 aim per enemy you can see up to +20.

SSGT:
Bandit: Reload 1 ammo the first time you attack a shot per turn.
Double Time: Grants a movement only action. 3 turn cooldown
Multitargeting: Holotarget all enemies in an area. 3 Turn Cooldown

TSGT:
Hammer Time: Fan The Hammer grants a non-movement action
Fan Fire: Fire your pistol 3 times at an enemy.
Sheriff: You will take reactionary pistol shots at targets that you have holotargeted after an ally attacks them if they survive

GSGT:
Faceoff: Fire a pistol shot at every visible enemy
Lightning Hands: Fire your pistol as a free action 4 tuin cooldown
Holo Disorient: Your holotargeter will disorient the primary target.

MSGT:
Lethal: +2 Damage and +1 Crit to primary weapon
Intent To Murder: Costs 2 Actions but does not consume them. Immediately gain 2 additional actions for a total of +4. 8 Turn Cooldown.
Run And Gun: Grants a non-movement action. 4 Turn Cooldown
29 条留言
Canthyse 9 月 3 日 上午 11:07 
the balance police got him..
o7
reignxlpoetry 9 月 1 日 上午 10:39 
No0o0o!! Don't nerf it! It needed the over-compensation because it was a single pistol class.
KrzepkiSzpinak 8 月 29 日 下午 2:22 
RIP one man army.. there might be a bug now though, msgt perk of big iron row is missing for me
123nick 4 月 26 日 上午 11:24 
Fan the hammer doesnt seem to visualize correctly, even with vanilla weapons its just a single shot instead of 3 shots like with Fan Fire.
JonesyBoi 1 月 25 日 上午 6:10 
Disregard my last, I found an issue between this mod and Ammo and Vest Slots [WOTC]. removed and fixed :).
JonesyBoi 1 月 25 日 上午 4:54 
Hi. I can't swap my gunslinger to a new pistol on any slot other than his holotargeter slot. I have only got True Primary Seconaries [Beta] on, the old true primaries is disabled. Any hand would be appreciated.
xf100t 2024 年 12 月 10 日 下午 9:42 
FYI, in the quickdraw tree, the gunslinger perk does not work. It looks like it's looking for a weapon with infinite ammunition, so if you have a weapon with an ammo count (which a primary pistol does), you will never be able to use it.
Tuco 2024 年 2 月 6 日 上午 7:35 
My mistake, i had both True Primary Secondaries and True Primary Secondaries (BETA) installed. Having eliminated the first mod, everything works perfectly now. Nice class to play
Captain Pet Rock  [作者] 2024 年 2 月 5 日 下午 6:32 
My Guess would be multiple instances of Primary Secondaries, Make sure you only have True Primary Secondaries [BETA], any mod that says it needs a dependency of primary secondaries can use True Primary Secondaries instead while ignoring the dependency. If this is not the problem then I dont know what it would be, possible mod conflict elsewhere
Tuco 2024 年 2 月 2 日 上午 9:31 
I have the same problem of Wirbelwind