安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Though I know everyone hates to be told this, try disabling all mods save for this one and creating a new character. Not to replace your current one of course, but rather just to see if this mod works for you on its own. If it does, start re-enabling your mods until they stop showing up properly. Hopefully that will let you track it down. If you do find it this way, I'd love to know which mod it was so I can put a heads up on this page to let people know, or maybe even make a patch for it myself if I'm bored enough(though no promises).
That is... odd. I can't imagine why that would be happening. It works for me at the moment, and I haven't changed anything from the original version of the mod, so I couldn't tell you why. If I had to guess, it might be a mod conflict though. If another mod is modifying the augments and doing so with an overwrite instead of a JSON patch, it might simply be overriding this mod's tags that it uses to identify what should and shouldn't be in the table. That, or it might be renaming the augments, in which case that might cause some weirdness too. That said, I've no idea why any mod WOULD do this, so that's just a vague guess based on what little info I've got.
It is indeed! I usually run RaceTraits and often play as an Indix as they both look cool and(courtesy of the first mod) don't need to eat. lol
Not yet, unfortunately. It's in the plans, but life decided to assault me. Work just picked up something fierce, though hoping I can get to it sometime this month.