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I like how this sounds
I'm also toying with the idea of having ONLY the tier 1 gloves drop. And then you use X tier 1 gloves to make 1 tier 2 glove. And then Y tier 2 gloves to make 1 tier 3 glove.
Another idea is to get rid of the tier 1 and 2 versions and introduce a weightless Boxing Glove Fabric item that drops off zombies and X of them can be used to craft 1 Boxing Glove (which is just a tier 3 glove).
Whatever I end up doing, I want the host to still have quite a bit of control over their experience (but like you're mentioning, the default experience is most important and I need to tune that better).