全面战争:战锤3

全面战争:战锤3

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Fully Randomized Start Positions
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标签: mod
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347.910 KB
2022 年 6 月 5 日 上午 6:47
2024 年 12 月 29 日 上午 6:41
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Fully Randomized Start Positions

在 prop joe 的 1 个合集中
Prop Joe Mods
20 件物品
描述
Shuffles the start positions of the factions on the map when you click a button (see first screenshot) on new campaign start.

This is just a very quick edit of my Semi-Random Start Positions, the WH2 mod of this type by Ubermorgen is a lot more complex and advanced.

Wars get auto-declared based on the map positions. So the new faction that owns Hell Pit and the new faction that owns the Kraka Drak regions will declare war on each other, since the original factions at those positions had been at war.

The mod automatically works with any new modded factions you have.

Has Mod Configuration Tool options:
- to skip shuffling around the human-controlled factions
- to keep the ingame button visible after turn 1, otherwise it auto-hides

Compatibility:
It's a 100% script mod that is compatible with everything. Should work in Multiplayer.

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149 条留言
TheNihylus 2 小时以前 
I think you need to update this mod it works but you need to be up to date @propjoe
bookworm.at 10 月 21 日 下午 12:41 
the recent patch broke this unfortunately.
Majordea 10 月 16 日 上午 7:18 
i dont see a box 2 check anywhere in any screen..not working 4 me only mod enabled..
Babyoilx1000 9 月 4 日 下午 4:26 
not working. I enabled mod and does not work for chaos dwarfs.
Bucket Crust 8 月 29 日 下午 2:23 
Can we get an option to not randomize the rogue armies, especially the pirate ones? It seems like every time I try this mod out, it drops the Black Coast Buccaneers two feet from my new settlement and my campaign ends instantly. Hell, I just did one with the Changeling and he saw me in a region where I had a cult and COULDN'T BE SEEN.
Everything else about this mod is great and adds a lot of fun to new campaigns, but those damn pirates ruin everything.
Mackeroni 7 月 10 日 上午 5:11 
So there's an option to randomize everyone EXCEPT the player.
But what about the reverse? Randomize only the player and one other faction. I would love that. If the AI gets terrible climate, it tends to absolutely wreck them.
sleepy 6 月 14 日 下午 2:47 
crazy how easy this works, what about the initial quest battle tho?
R2k 6 月 10 日 上午 8:53 
Just tested it out and works like a charm. I guess someone doesn't know hot to turn on mods in this game.
GERstarBROT 6 月 7 日 下午 5:07 
NOTE: If it doesnt work: Did you turn the mod on in the Total War launcher after launching the game on steam?
EchoPoisoned 5 月 27 日 上午 3:39 
This mod does not work for Golgfag for some reason. I've rested multiple times and it just won't send him somewhere else.