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Since the clothing in this mod is drawn up to the legs, it is difficult to do so unless the mod has textures that are drawn up to the legs.
I am extremely busy with my personal life and online game updates.
Please do not expect the textures to look good, as they are only intended to prevent errors.
By the way, did you generate pawns with clothes added by mods other than skirts?
The sites I browse for mod creation and the community I belong to say that filling out this way will prevent the pawn from equipping items when it is generated.
<tradeability>None</tradeability>
<techLevel>Ultra</techLevel>
<generateCommonality>0</generateCommonality>
<generateAllowChance>0</generateAllowChance>
I have filled in the above in other mods I have made, and I have never seen an item generated in my environment with the above filled in.
I look forward to when you get the time to finish and fix the problems.
Also, I can confirm that the Skirt and its Recipe now show up. Changing the Def Name worked!
Prepare a temporary texture to cover all body shapes. (Like gloomy_dress.)
We will respond as soon as possible.
We will answer each of them.
1. we do not plan to provide textures for clothing other than the female body shape, except for skirts. This is because it is more difficult to accommodate each body type than skirts.
...but I forgot to explain them. Also, there were tags such as Worker incorrectly attached to clothes that we did not intend to have generated.
2. I will fix the tags so it will probably be resolved...but I have set the value to 0 for all clothes except skirts.
We have not yet decided if we will add a value to clothes other than skirts.
3. this will also be addressed. The defname will be prefixed with "SR_" like other items.
We have never changed the defname of an item once it has been implemented, so it may disappear.