Stellaris
Ocen: 416
Dawn Of Ascension
9
4
3
4
3
4
2
3
3
3
2
3
2
2
2
2
2
2
2
2
2
2
2
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Rozmiar pliku
Zamieszczono
Zaktualizowano
181.166 MB
3 czerwca 2022 o 9:20
9 października o 6:54
Listy zmian: 97 ( zobacz )

Zasubskrybuj, aby pobrać
Dawn Of Ascension

W 3 kolekcjach stworzonych przez Daniellm
Stellaris modded MP version 3.13
Przedmioty: 30
Dawn of Ascension submods and comp patches
Przedmioty: 2
Dawn Of Ascension: translation hub
Przedmioty: 4
Opis
Dawn Of Ascension is a mod that brings forth the ascension into the technological age of Dark Matter.
With this comes new ship types, fallen empire automated industries and upgrades, new civics, a new ascended shipset and more!

Dawn Of Ascension 3.0 has been rewritten from the ground up and is made with compatibility in mind. The mod overwrites 0 vanilla files. DoA 3.0 also comes with a brand new ascension situation, far longer than the previous one with brand new exciting content

  • Start the ascension project and become an Ascended Empire!
  • 3 new event chains to gain Dark Matter Power!
  • 2 different ascension situations depending on your settings and if ACOT is enabled or not
  • New ascended empire shipset that varies depending on your flag colours
  • Fallen empire buildings and upgrades
  • National ambition civics for ascended empires
  • 10 new ascendant ship classes!
  • 2 new tech tiers of components
  • ASB weapon effects!
  • & much much more


Credit where credit is due

  • Garyx for his awesome shipset
  • Churumiru for much of the artwork in the mod
  • PIECAT for help with building art
  • Chickenhunt for allowing me to base my gfx on ASB



Compatibility stuff

  • Works well with majority of mods
  • ACOT has no issues with DoA
  • Acquisition of Technology has in-built compatibility with DoA
  • Does NOT currently support NSC for the DoA shipset
  • load order generally doesn't matter, outside of if you use Acquisition of Technology (AOT), then that needs to go below DoA
  • UIOD is recommended for the bigger ships added by DoA


Upcoming patches and update ideas

  • Fall of an ascendancy
  • Covenants of ascension
  • New origins


Again, thank you so much for the ones i credited, and hope you all have fun with Dawn of Ascension

Feedback and bug reports are welcome!

[discord.gg]
Komentarzy: 557
Daniellm  [autor] 3 godz. temu 
@superraiders sorry for the long wait, just got around to start fixing stuff. expect the update in like an hour or something
Daniellm  [autor] 3 godz. temu 
no, but in the next major update (whenever i get around to actually finishing this) i'll have my own version
Destwin 5 godz. temu 
Hi, can you make the gigas supertensile FE buildings available with this AP as well?
Superraiders 8 października o 8:38 
Weird, after a game restart the graphics work fine
Daniellm  [autor] 8 października o 7:41 
because all city sets and backgrounds were re-exported to higher resolutions in 4.1 and i have not done so yet
Superraiders 8 października o 7:31 
I just noticed that upon picking an FE city design, the city background looks glitched out like it doesn't fit the frame
Daniellm  [autor] 5 października o 13:33 
probably extremely simple
Superraiders 5 października o 13:10 
Thanks so much! Hope it's not too much trouble.
Daniellm  [autor] 5 października o 13:05 
@Superraiders i've been on modding break for a while but.. i can take a look at it tomorrow, fix a couple of known issues and such
Daniellm  [autor] 5 października o 13:04 
@大道不显 i swear i responded to this but for one reason or another, it seems like the comment never made it through.

Yes, both options are vastly different experiences.

Classic ascension is the original one, it's pretty short and doesn't offer much content. it only exists so acot users can use it.

Normal ascension is the "newest" one (though i technically am working on something newer)

it offers FAR more content, entire new tech tiers, new ships, more buildings, a lot more story and the ascension is far longer