Stellaris

Stellaris

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Dawn Of Ascension
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181.166 MB
3 jun 2022 om 9:20
9 okt om 6:54
97 wijzigingsnotities (weergeven)

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Dawn Of Ascension

In 3 verzamelingen van Daniellm
Stellaris modded MP version 3.13
30 items
Dawn of Ascension submods and comp patches
2 items
Dawn Of Ascension: translation hub
4 items
Omschrijving
Dawn Of Ascension is a mod that brings forth the ascension into the technological age of Dark Matter.
With this comes new ship types, fallen empire automated industries and upgrades, new civics, a new ascended shipset and more!

Dawn Of Ascension 3.0 has been rewritten from the ground up and is made with compatibility in mind. The mod overwrites 0 vanilla files. DoA 3.0 also comes with a brand new ascension situation, far longer than the previous one with brand new exciting content

  • Start the ascension project and become an Ascended Empire!
  • 3 new event chains to gain Dark Matter Power!
  • 2 different ascension situations depending on your settings and if ACOT is enabled or not
  • New ascended empire shipset that varies depending on your flag colours
  • Fallen empire buildings and upgrades
  • National ambition civics for ascended empires
  • 10 new ascendant ship classes!
  • 2 new tech tiers of components
  • ASB weapon effects!
  • & much much more


Credit where credit is due

  • Garyx for his awesome shipset
  • Churumiru for much of the artwork in the mod
  • PIECAT for help with building art
  • Chickenhunt for allowing me to base my gfx on ASB



Compatibility stuff

  • Works well with majority of mods
  • ACOT has no issues with DoA
  • Acquisition of Technology has in-built compatibility with DoA
  • Does NOT currently support NSC for the DoA shipset
  • load order generally doesn't matter, outside of if you use Acquisition of Technology (AOT), then that needs to go below DoA
  • UIOD is recommended for the bigger ships added by DoA


Upcoming patches and update ideas

  • Fall of an ascendancy
  • Covenants of ascension
  • New origins


Again, thank you so much for the ones i credited, and hope you all have fun with Dawn of Ascension

Feedback and bug reports are welcome!

[discord.gg]
566 opmerkingen
Daniellm  [auteur] 10 okt om 6:17 
"automated industries" are all the FE buildings, not just nanite stuff.

but also no, there's a good 0% chance that i'm going to be giving 100% automation. there will be SOME automation in the future, but definitely not 100%
alfharobby 10 okt om 5:04 
@Daniellm by the way do you have any plan to add Automation Building that fill 100% Workforce for Ascended non Virtual or Wilderness empire please.
in exchange the Virtual or Wilderness Empire get 100% Resource Production instead.

whenever i see Automation event during Ascension situation it got so awkward when all we got is only Nanite convert other strategic resource Building.
Daniellm  [auteur] 10 okt om 4:58 
I have considering living standards before yes. The crisis path version was going to get some.

@alfharobby i do not remember no. Also why would the Ascension civic be like tankbound?

@yotsen no. Experimenets takes time no matter how many resources you throw at it
Yotsen 10 okt om 4:38 
What if... You could sacrifice ALL research boost speed for very fast progress down the situation?
alfharobby 10 okt om 4:04 
@Daniellm Remember our Conversation at 27 August 2025, could you add Automation Workforce at Decision or your Ascension Civic just like Tankbound Civic please.
Superraiders 10 okt om 3:18 
Yay update :> thanks a lot
大道不显 10 okt om 1:28 
Have you ever considered adding a new living standard? A living standard specific to the country that has completed the ascension, because at this time the player's empire is already on par with the fallen empire.
Daniellm  [auteur] 9 okt om 22:37 
Soon? Probably not. At some point? Yea

Still on modding break
Mondschein 9 okt om 13:16 
Hi,
nice work. I have the following question:
"Does NOT currently support NSC for the DoA shipset" -> can we expect a compatability patch here anytime soon?
Daniellm  [auteur] 9 okt om 6:35 
@superraiders sorry for the long wait, just got around to start fixing stuff. expect the update in like an hour or something