Stellaris

Stellaris

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Overflow Workaround Components (3.7)
   
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2022 年 4 月 28 日 上午 7:13
2023 年 3 月 30 日 上午 3:01
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Overflow Workaround Components (3.7)

描述
A set of components I made for my own use to workaround hull/armor/shield overflow on giant ships [read: Systemcraft (Gigastructures), Herculean (ACOT)] when a ton of other modifiers are applied.

As I only use them on systemcraft / herculeans these components are L slot only. No research required.

Obviously, use with caution, your ships can poof out of existance if they end up with negative hull or negative hull regen.

When to use?
-----------------
For regen overlfow, select the fleet with suspected regen overflow, and deal damage to them somehow (I personally use console damage command), and then wait. If you see the bars going down, then it's regen has overflowed.

For shield/armor overflow, the shield/armor bars will just disappear outright.
For hull overflow, it goes poof.
-----------------

Components Included:
1. -25% Hull
2. -1% Hull Regen
3. -25% Armor
4. -1% Armor Regen
5. -25% Shield
6. -5% Shield Regen

Compatibility: No files modified, no events, nothing else but new component_template and component_sets. Toss this anywhere in your load order, really.
61 条留言
NULL★Sparkle  [作者] 2024 年 12 月 31 日 上午 9:40 
Honestly, my original intention was -mostly- to counter all the passive regen effects I would accumulate over the course of a game, and these initial numbers, were very much sufficient for what I needed. (And granular enough so I could get the regen just under the limit, but stay as high as possible.)

Of course, if you play with different setups that have even more regen passive effects applied you're gonna need more I guess.
NULL★Sparkle  [作者] 2024 年 12 月 31 日 上午 9:38 
@XavierMace It's a bunch of files with numbers I slapped in and a bunch of icons I hacked up in paint.net in like, 30 mins. And the source on my github is literally labeled CC0 lol. Do as you will, I haven't played stellaris in a while, mostly due to time constraints. So do as you please yeah?
XavierMace 2024 年 12 月 30 日 上午 9:57 
@NULL★Sparkle I posted an fork of this with MUCH higher values as I was still hitting overflow on systemcrafts and hercs even with all slots filled with your components. If you have any objection to this, just let me know and I'll remove it: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3396224530
Swaginton11 2024 年 11 月 12 日 下午 3:32 
you think you could do a quick update so it just appears that its up to date if it still works? not necessary but it annoys my ocd lol
NULL★Sparkle  [作者] 2024 年 11 月 12 日 上午 3:14 
Yeah go ahead, it's a very, very, *very* simple component mod that just adds components with negative modifiers.

When I made it back then I literally made it mid save lol.
Oguri Cap 2024 年 11 月 9 日 下午 7:43 
Can this be added mid save
Yaknafein 2024 年 8 月 3 日 上午 9:46 
It still works even nowadays
Swaginton11 2024 年 7 月 3 日 下午 4:31 
this still work?
Bacon 2024 年 4 月 4 日 下午 5:32 
God bless this mod
Blubbyfeet 2023 年 12 月 23 日 上午 8:25 
will this be updated?